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Add PersistentDivine Mod (#1193)
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* Add PersistentDivine Mod

Added PersistentDivine for keeping divine in Dirtmouth until you finish her questline if you banish the grim troupe before you've completed it

* Remove Unnecessary Comment

I had accidentally left a comment from a template in there, this is to remove that

* Fix Formatting

It set the indent to 8 so I changed it back

* Empty Deps & Spacing
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YoJames2019 authored Oct 2, 2023
1 parent c6687e9 commit 2f3410f
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19 changes: 19 additions & 0 deletions ModLinks.xml
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<ModLinks xmlns="https://github.com/HollowKnight-Modding/HollowKnight.ModLinks/HollowKnight.ModManager"
xmlns:xsd="http://www.w3.org/2001/XMLSchema"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://raw.githubusercontent.com/HollowKnight-Modding/HollowKnight.ModLinks/main/Schemas/ModLinks.xml">
<Manifest>
<Name>PersistentDivine</Name>
<Description>A mod that keeps Divines tent in Dirtmouth even after you banish the Grimm Troupe so you don't accidentally miss the chance to get unbreakable charms</Description>
<Version>1.0.0.1</Version>
<Link SHA256="78fae35aea88840b8c2eb6ca13ecdedcd1a552f07b4b6e88ec1e972f51c43321"><![CDATA[https://github.com/YoJames2019/PersistentDivine/releases/download/v1.0.0/PersistentDivine-1.0.zip]]></Link>
<Dependencies/>
<Repository>
<![CDATA[https://github.com/YoJames2019/PersistentDivine/]]>
</Repository>
<Issues>
<![CDATA[https://github.com/YoJames2019/PersistentDivine/issues]]>
</Issues>
<Tags>
<Tag>Gameplay</Tag>
</Tags>
<Authors>
<Author>therealyojames</Author>
</Authors>
</Manifest>
<Manifest>
<Name>DarkerTransitions</Name>
<Description>Turns bright screen transitions black.</Description>
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