A C++ implementation of the simple raytracer from Jamis Buck's book "The Raytracer Challenge".
I am using this project to re-familiarize myself with C++ after being away for it for about a decade.
- gcc (g++)
- gnu make
For the record I developed this in Debian 10 using WSL (Windows Subsystem for Linux).
AFAIK I don't use any features that are newer than C++14.
Just run make
in the shell. Execute raytracer
to start program.