Release version 0.14.0
Release version 0.14.0
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Samples
- [sample_fbx2mesh] Supports vertices part of a skinned mesh but with a weight of 0.
- [sample_fbx2mesh] Assigns non-influenced vertices to root joint.
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Library
- [offline] #124 Fixes incorrect root joint detection bug in glTF importer.
- [offline] #129 #130 Copy animation name to output in ozz::animation::offline::AdditiveAnimationBuilder.
- [animation] #103 Allows move constructor and assignment for ozz::animation::Skeleton, ozz::animation::Animation and ozz::animation::Track.
- [animation] Renames SamplingCache to SamplingJob::Context.
- [animation] #110 Renames skeleton bind pose to rest pose, to avoid confusion with skinning bind pose.
- [base] Fixes Float4x4::FromEuler which was swapping pitch and roll.
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Build pipeline