v1.5.0
Graphics API Debugger, version 1.5.0 contains a number of improvements and bug fixes
Bug Fixes:
- Vulkan: Fix stencil image data priming
- Don't rely on context cancelation to release a Vulkan device.
- Fix the keyboard menu shortcuts.
- Fallback to glReadPixels if glReadnPixels is unavailable.
- Correctly set the target/min SDK API.
- Handle a missed GL_HALF_FLOAT vs GL_HALF_FLOAT_OES case.
- Fix reading of depth textures/buffers in ODR.
- Work around exception in the report view on MacOS.
- Shutdown the gRPC server on interrupt.
- Fix SEGV when using invalid image views.