Add a setting to disable real-time light shadows #140
Merged
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Disabling shadows reduces the number of draw calls significantly, which improves rendering performance a lot.
Since the demo doesn't have too many bright point lights, the visual difference isn't that noticeable (except when walking under a light).
This will come particularly handy on integrated graphics and on mobile (once #118 is merged).
Benchmark
FPS over time when following the path from spawn to the reactor room. Using the default graphics settings in 2560×1440 on a GeForce GTX 1080: