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Light entity match SDF boolean for UserCommands. #2295
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Will rebase this soon as #2286 gets merged in. |
bperseghetti
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Pr lights match all
Light entity match SDF boolean for UserCommands.
Jan 22, 2024
Allow for setting all matching light entities by setting <set_all_light_entities> boolean in usercommands plugin's sdf. Signed-off-by: Benjamin Perseghetti <[email protected]>
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Signed-off-by: Benjamin Perseghetti <[email protected]>
Test just added, should have full coverage now. |
@osrf-jenkins run tests please |
Signed-off-by: Benjamin Perseghetti <[email protected]>
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Codecov ReportAttention:
Additional details and impacted files@@ Coverage Diff @@
## gz-sim8 #2295 +/- ##
===========================================
+ Coverage 65.92% 65.95% +0.02%
===========================================
Files 327 327
Lines 31286 31323 +37
===========================================
+ Hits 20626 20658 +32
- Misses 10660 10665 +5 ☔ View full report in Codecov by Sentry. |
ahcorde
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Jan 30, 2024
Signed-off-by: Benjamin Perseghetti <[email protected]>
mjcarroll
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Jan 31, 2024
Signed-off-by: Benjamin Perseghetti <[email protected]>
mjcarroll
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🦟 Bug fix
Summary
Unable to set multiple matching light entities like what is done in MaterialColor.
Adding an SDF boolean element
<set_all_light_entities>
to usercommands plugin allows for controlling matching light entities.Waiting first on merge of #2286 for MaterialColor change.
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
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