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Merge gz-rendering8 ➡️ main #934
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Signed-off-by: Alejandro Hernández Cordero <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Merge gz-rendering7 ➡️ gz-rendering8
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
--------- Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
* fix node indexing --------- Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
--------- Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]> Signed-off-by: Michael Carroll <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]>
Signed-off-by: Martin Pecka <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Michael Carroll <[email protected]>
Sets the ogre2 target INSTALL_RPATH to a copy of CMAKE_INSTALL_RPATH with OGRE_LIBRARY_DIRS appended, instead of just the latter path. This helps with packaging on macOS. Signed-off-by: Steve Peters <[email protected]>
Signed-off-by: Michael Carroll <[email protected]>
Sets the ogre2 target INSTALL_RPATH to a copy of CMAKE_INSTALL_RPATH with OGRE_LIBRARY_DIRS appended, instead of just the latter path. This helps with packaging on macOS. Signed-off-by: Steve Peters <[email protected]>
* Fix FOV calculation, projected texture orientation, crash when heighmaps are present Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Addisu Z. Taddese <[email protected]>
* remove gazebo scene viewer example --------- Signed-off-by: Ian Chen <[email protected]>
* Calculate camera intrinsics : Refactor #700 (#755) Signed-off-by: Alejandro Hernández Cordero <[email protected]> --------- Signed-off-by: Alejandro Hernández Cordero <[email protected]> Co-authored-by: Aditya Pande <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Merge ign-rendering6 ➡️ gz-rendering7
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Merge: 7 -> 8
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Updated actions/checkout to v4 Signed-off-by: mosfet80 <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
* Extend ogre 1.x shaders to support constants and textures * add waves integration test --------- Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Merge: 6 -> 7
Signed-off-by: Ian Chen <[email protected]>
Merge: 7 -> 8
iche033
approved these changes
Oct 10, 2023
Codecov Report
@@ Coverage Diff @@
## main #934 +/- ##
==========================================
+ Coverage 75.26% 75.66% +0.40%
==========================================
Files 176 177 +1
Lines 16853 16884 +31
==========================================
+ Hits 12685 12776 +91
+ Misses 4168 4108 -60
|
mjcarroll
approved these changes
Oct 10, 2023
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➡️ Forward port
Port
gz-rendering8
➡️main
Branch comparison: main...gz-rendering8
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)