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Yarden-zamir committed Nov 4, 2024
2 parents 26ed6e2 + 71e561e commit ac5a222
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2 changes: 1 addition & 1 deletion VERSION
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1.221.0
1.222.0
2 changes: 1 addition & 1 deletion config/modpack-update-checker/config.json
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60 changes: 38 additions & 22 deletions index.toml
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2 changes: 1 addition & 1 deletion kubejs/assets/sdrp/lang/en_us.json
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{ "sdrp.logo": "Hanging out with Betsy on version 1.221.0", "sdrp.mainmenu": "Main Menu", "sdrp.overworld.in": "On Chroma Prime", "sdrp.overworld": "Chroma Prime" }
{ "sdrp.logo": "Hanging out with Betsy on version 1.222.0", "sdrp.mainmenu": "Main Menu", "sdrp.overworld.in": "On Chroma Prime", "sdrp.overworld": "Chroma Prime" }
2 changes: 1 addition & 1 deletion modpack-update-checker/meta.json

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36 changes: 36 additions & 0 deletions modpack-update-checker/versions/1.222.0/changelog.txt
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## [1.222.0](https://github.com/game-design-driven/Create-Prepare-to-Dye/compare/1.221.0...1.222.0) (2024-11-04)


### Features

* add all trade contents to EMI. Now you can see when an item can be aquired by a trade or sold with one etc ([0383eb1](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/0383eb17edb17c2e6f768194f783c4d623268754))
* add trade tooltips for how many times a trade can be repeated or if it is infinite ([b18ae9b](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/b18ae9bea273e5347caea6dbf45287376f429f28))
* buf dirt from wood chips and clay recipe ([479e8f3](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/479e8f391ad1509cf6f4b16231f11e694b856ad1))
* reduce MIN_PLATFORM_DISTANCE from 70 to 32 ([f3d3be5](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/f3d3be5f47ce7fb445441d8e1ad373a1f7629823))


### Fixes

* downgrade jei in attempt to fix trades showing recipes for all possible trades. And also downgraded modrnfix to work with the older jei ([a97da01](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/a97da015b3eacadc1c06dbcbf3f8902b4cbb1370))
* emi nbt check for trades taking all nbt into account instead of just id ([ca45861](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/ca4586167fe40da6f4939355d882ac7c070dddc6))


### Developer experience improvments and changes

* add support for joint fake recipes ([def60a9](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/def60a9d5f7826c61cf2f3abae5d39ea2be0f68d))
* update configs ([0af10a9](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/0af10a9b32fecf29c533d8d70470e990b18b2efa))
* update generated emi entries ([236bde2](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/236bde2c123bf96b55c741ff08df498d1e5c6005))


### Minor tweaks

* increase default maximum-recipe-screen-height to 512 ([73934bb](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/73934bbefc73fe9480f40d64814c18c214845261))
* replace birch log rewards in wsc tradeline with oak (applewood) logs for consistancy and ease of viewing recipes ([a7a813d](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/a7a813dba84c14fe4550bf2f42afc3c248d7ac13))
* replace recipe trade recipe filter to use trade id instead of name ([38d77ab](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/38d77ab8bd1182384899d722ad1ebd4690d683ae))


### chores

* autopublish 2024-11-03T18:22:52Z ([b8a3784](https://github.com/game-design-driven/Create-Prepare-to-Dye/commit/b8a37840f91f32df98d5beee15e9af653b4b19a5))


4 changes: 2 additions & 2 deletions pack.toml
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name = "Create-Prepare-to-Dye"
author = "yarden-zamir"
version = "1.221.0"
version = "1.222.0"
pack-format = "packwiz:1.1.0"

[index]
file = "index.toml"
hash-format = "sha256"
hash = "b7c9640840b64634dedbc6a928d30ae84a8937d3c7254f94d310a4abce9be87b"
hash = "53b8ffda39797c08a6db4451213ce07b4e3e1cbfad8e66cf679c2ad6ec3cb561"

[versions]
forge = "43.4.4"
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