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mcsolha authored Sep 18, 2018
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100 changes: 89 additions & 11 deletions README.md
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Expand Up @@ -15,7 +15,6 @@ yarn add smpte.js

### Example
Using `ES6` sintax:

```javascript
import SMPTE from 'smpte.js';

Expand All @@ -32,6 +31,18 @@ console.log(
.toString('00:00:00;00')
);
// 00:00:01;03

let invalidTm = new SMPTE('00:01:00:23', 24, true);
// Error: Only 29.97 frame rate has drop frame support

let invalidTm = new SMPTE('00:01:00:59', 60, false);
// Error: Frame rate not supported

let invalidTm = new SMPTE(-1440, 24, false);
// Error: Negative frames not supported

let invalidTm = new SMPTE('00:00:00:24', 24, false);
// Error: Invalid timecode
```

### Object Instantiation
Expand Down Expand Up @@ -76,50 +87,122 @@ SMPTE objects provide the following properties once an object is created:

Each SMPTE object provides the following methods:

#### `addFromSeconds(seconds)` - [**chainable**](#chainable)
#### `addFromSeconds(seconds)`
Adds a number of seconds to the current timecode object.
* `seconds`: `Number` indicating the seconds to be added.
* `return`: The reference to the altered `SMPTE` object
##### Example:
```javascript
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.addFromSeconds(2).toString())
// 00:00:04:00
```

#### `subtractFromSeconds(seconds)` - [**chainable**](#chainable)
#### `subtractFromSeconds(seconds)`
Substracts a timecode or a frame count from the current SMPTE object.
* `seconds`: `Number` indicating the seconds to be subtracted.
* `return`: The reference to the altered `SMPTE` object
##### Example:
```javascript
let tc = SMPTE.fromSeconds(2, 24, false);
console.log(tc.subtractFromSeconds(2).toString())
// 00:00:00:00
```

#### `add(time, operation = 1)` - [**chainable**](#chainable)
#### `add(time, operation = 1)`
Adds a timecode or a frame count to the current SMPTE object.
* `time`: `Number|String|SMPTE` indicating the value to be added.
* `operation`: `Number` used to get the sign of the `time`.
* `return`: The reference to the altered `SMPTE` object
##### Example:
```javascript
let tc = SMPTE.fromTimecode('00:01:00:00', 24, false);
console.log(tc.add('00:00:30:00').toString())
// 00:01:30:00
```

#### `subtract(time)` - [**chainable**](#chainable)
#### `subtract(time)`
Substracts a timecode or a frame count from the current SMPTE object.
* `time`: `Number|String|SMPTE` indicating the value to be subtracted.
* `return`: The reference to the altered `SMPTE` object
##### Example:
```javascript
let tc = SMPTE.fromTimecode('00:00:01:00', 24, false);
console.log(tc.subtract(4).toString())
// 00:00:00:20
```

#### `toString(format = undefined)`
Returns a string with the SMPTE timecode representation.
* `format`: `String` mask to form the string.
* `return`: Timecode `string`.
##### Example:
```javascript
console.log(new SMPTE(48, 24, false).toString())
// 00:00:02:00
```

#### `toDate()`
Converts a SMPTE object to a date object.
* `return`: The respective `Date` object.
```javascript
console.log(new SMPTE(48, 24, false).toDate().getSeconds())
// 2
```

#### `isTimecodeFormatValid(timecode, df)` - **static**
Checks if a timecode string is in a valid format.
* `timecode`: `String` to be evaluated.
* `df`: `Boolean` indicating if is drop frame representation.
* `return`: `Boolean`.
```javascript
console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', false));
// false
console.log(SMPTE.isTimecodeFormatValid('23:59:59:29', false));
// true

console.log(SMPTE.isTimecodeFormatValid('24:59:59:29', true));
// false
console.log(SMPTE.isTimecodeFormatValid('24:59:59;29', true));
// true
```

#### `isValidTimecode(timecode, fr = defaults.frameRate, df = defaults.dropFrame)` - **static**
Checks if a timecode is valid according to SMPTE standard.
* `timecode`: `String` to be evaluated.
* `fr`: `Number` indicating the frame rate.
* `df`: `Boolean` indicating if is drop frame representation.
* `return`: `Boolean`.
```javascript
console.log(SMPTE.isValidTimecode('23:59:59:24', 24, false));
// false
console.log(SMPTE.isValidTimecode('23:59:59:23', 24, false));
// true
```

#### `frameCountFromTimecode(timecode, fr = defaults.frameRate, df = defaults.dropFrame)` - **static**
Gets the frame count given a timecode string.
* `timecode`: `String` timecode.
* `fr`: `Number` indicating the frame rate.
* `df`: `Boolean` indicating if is drop frame representation.
* `return`: `Number`.
```javascript
console.log(SMPTE.frameCountFromTimecode('00:01:00;02', 29.97, true))
// 1800
console.log(SMPTE.frameCountFromTimecode('00:01:00:00', 29.97, false))
// 1800
```

#### `isFramerateSupported(framerate)` - **static**
Checks if a frame rate is supported.
* `framerate`: `Number` indicating the frame rate.
* `return`: `Boolean`.
```javascript
console.log(SMPTE.isFramerateSupported(59.94))
// false
console.log(SMPTE.isFramerateSupported(25))
// true
```

### Default values
You can easily change the default value accessing the static `default` object from the SMPTE class and change the `frameRate` or the `dropFrame` property.
Expand All @@ -131,13 +214,8 @@ SMPTE.defaults.frameRate = 29.97;
SMPTE.defaults.dropFrame = true;
```

## Definitions

### [Chainable](https://en.wikipedia.org/wiki/Method_chaining)
Returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

## Contributing
All contribution is welcome, please feel free to open tickets and pull requests.

## License
[MIT.](https://github.com/fireworkweb/smpte.js/blob/master/LICENSE)
[MIT.](LICENSE)

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