npc_script_ready
- NPC script runs in coroutine-thread-safe environment now.
- Use
uidExecute(uid, [[ lua ]])
oruidQuasiFunc(uid, [[ cmd ]])
to call Player seamlessly in NPC script. - Removed
setGlobalTable()/getGlobalTable()
, useuidExecute(uid, [[ lua ]])
to save persistent data in Player.