Skip to content
View ethomson's full-sized avatar
:shipit:
:shipit:

Sponsoring

@extrawurst
@carlogilmar

Block or report ethomson

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ethomson/README.md

My GitHub contributions as a Game of Life

GitHub Game of Life

(Be sure to click on it for the infinite scrolling version.)

What's this?

This takes my GitHub contribution graph and uses it as the initial state for Conway's Game of Life, a popular cellular automaton that is often built by beginning software developers as an easy-to-implement but interesting piece of software.

Conway's Game of Life only defines two initial states for cells, but there are multi-color variants. This is a variant of "Quad Life" (chosen because the GitHub contribution graph has four colors that represent the intensity of contributions for a given day): in the typical Game of Life rules, a graph with a lot of contribution would die out in the first iteration (because the cells would be overcrowded), which seems to punish those with a lot of contributions, giving them a boring Game of Life. Intead, this variant "decays" the level of contribution, so cells will fade away instead of dying immediately.

How does it work?

This uses a JavaScript library called contributions to create a data structure with a GitHub contribution graph, and uses that as the initial state for another JavaScript library called dat-life.

A simple Node.js application called github4life -- so named because it takes a GitHub contribution graph and turns it into a 4 color Game of Life -- renders this as an animated GIF. When talking to GitHub's image caching service (camo) it will render 20 frames and then stop (so that the resulting image can actually be cached) but when you hit it with your web browser, it will render the game of life on-demand - infinitely continuing to deliver you the next state as a new frame in the GIF, forever.

Pinned Loading

  1. libgit2/libgit2 libgit2/libgit2 Public

    A cross-platform, linkable library implementation of Git that you can use in your application.

    C 9.7k 2.4k

  2. dogged/dogged dogged/dogged Public

    Git repository management; a managed .NET Core wrapper for libgit2.

    C# 29 6

  3. git-recover git-recover Public

    It's like undelete for your git repository.

    Shell 224 27

  4. adopt adopt Public

    A portable command-line argument parser

    C 19

  5. ntlmclient ntlmclient Public

    A POSIX implementation of NTLM2 client authentication. 😭

    C 7 10

  6. test-summary/action test-summary/action Public

    Show a helpful summary of test results in GitHub Actions CI/CD workflow runs

    TypeScript 404 33