v0.1.0
Initial release of the Camera Display. Uses UDP multicast (client) to send its IP to the camera-streamer, then starts a TCP server that will receive the JPEG images from the camera streamer app. Images are 320x240 pixels, 2 bytes per pixel, and encoded as JPEG. The first 8 bytes of each received payload is a constant 4 byte header followed by 4 bytes representing the length of the encoded image.