audio/vorbis: refactoring #75
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name: Test | |
on: [push, pull_request] | |
jobs: | |
test: | |
strategy: | |
matrix: | |
os: [ubuntu-latest, macos-latest, windows-latest] | |
go: ['1.19.x', '1.20.x', '1.21.x', '1.22.x'] | |
name: Test with Go ${{ matrix.go }} on ${{ matrix.os }} | |
runs-on: ${{ matrix.os }} | |
env: | |
DISPLAY: ':99.0' | |
defaults: | |
run: | |
shell: bash | |
steps: | |
- name: Git | |
run: | | |
# See actions/checkout#135 | |
git config --global core.autocrlf false | |
git config --global core.eol lf | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Setup Go | |
uses: actions/setup-go@v4 | |
with: | |
go-version: ${{ matrix.go }} | |
- name: Setup JDK | |
uses: actions/setup-java@v3 | |
with: | |
java-version: '11' | |
distribution: 'adopt' | |
- name: Install dependencies | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update | |
sudo apt-get install libasound2-dev libgl1-mesa-dev libxcursor-dev libxi-dev libxinerama-dev libxrandr-dev libxxf86vm-dev | |
- name: Install wasmbrowsertest | |
run: | | |
wasmbrowsertest_version=6e494bb3a5ddfe6cccb449250dbdcaa5777b593d | |
go install github.com/agnivade/wasmbrowsertest@${wasmbrowsertest_version} | |
mv $(go env GOPATH)/bin/wasmbrowsertest${{ runner.os == 'Windows' && '.exe' || '' }} $(go env GOPATH)/bin/go_js_wasm_exec${{ runner.os == 'Windows' && '.exe' || '' }} | |
go install github.com/agnivade/wasmbrowsertest/cmd/cleanenv@${wasmbrowsertest_version} | |
- name: Prepare ebitenmobile test | |
run: | | |
cd /tmp | |
git clone --depth=1 https://github.com/hajimehoshi/go-inovation | |
cd go-inovation | |
go mod edit -replace=github.com/hajimehoshi/ebiten/v2=$GITHUB_WORKSPACE | |
go mod tidy | |
- name: Xvfb | |
if: runner.os == 'Linux' | |
run: | | |
Xvfb :99 -screen 0 1024x768x24 > /dev/null 2>&1 & | |
- name: go vet (Linux) | |
if: runner.os == 'Linux' | |
run: | | |
go vet ./... | |
- name: go vet (macOS) | |
if: runner.os == 'macOS' | |
run: | | |
go list ./... | grep -v -x -F -f .github/workflows/govetblock_darwin.txt | xargs go vet | |
- name: go vet (Windows) | |
if: runner.os == 'Windows' | |
run: | | |
go list ./... | grep -v -x -F -f .github/workflows/govetblock_windows.txt | xargs go vet | |
- name: go vet (vettool) | |
run: | | |
go install ./internal/vettools | |
go vet -vettool=$(which vettools)${{ runner.os == 'Windows' && '.exe' || '' }} -v ./... | |
- name: go build | |
run: | | |
go build -v ./... | |
# Compile without optimization to check potential stack overflow. | |
# The option '-gcflags=all=-N -l' is often used at Visual Studio Code. | |
# See also https://go.googlesource.com/vscode-go/+/HEAD/docs/debugging.md#launch and the issue #2120. | |
go build "-gcflags=all=-N -l" -v ./... | |
env GOOS=js GOARCH=wasm go build -v ./... | |
env GOOS=windows GOARCH=386 go build -v ./... | |
env GOOS=windows GOARCH=amd64 go build -v ./... | |
env GOOS=windows GOARCH=arm go build -v ./... | |
env GOOS=windows GOARCH=arm64 go build -v ./... | |
- name: go build (macOS) | |
if: runner.os == 'macOS' | |
run: | | |
env CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 go build -v ./... | |
env CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 go build -o flappy_amd64 -v ./examples/flappy | |
env CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 go build -o flappy_arm64 -v ./examples/flappy | |
lipo -create flappy_amd64 flappy_arm64 -output flappy | |
file flappy | |
rm flappy | |
- name: go build (NintendoSDK) | |
if: runner.os == 'Linux' | |
run: | | |
go build -tags=nintendosdk -v ./... | |
- name: go build (PlayStation 5) | |
if: runner.os == 'Linux' | |
run: | | |
go build -tags=playstation5 -v ./... | |
- name: go mod vendor | |
run: | | |
mkdir /tmp/vendoring | |
cd /tmp/vendoring | |
go mod init foo | |
# TODO: Is there a way to create a complete list of Ebitengine sub-packages? | |
echo 'package main' > main.go | |
echo 'import (' >> main.go | |
echo ' _ "github.com/hajimehoshi/ebiten/v2"' >> main.go | |
echo ' _ "github.com/hajimehoshi/ebiten/v2/audio"' >> main.go | |
echo ')' >> main.go | |
echo 'func main() {}' >> main.go | |
go mod edit -replace github.com/hajimehoshi/ebiten/v2=$GITHUB_WORKSPACE | |
go mod tidy | |
go mod vendor | |
go build -v . | |
- name: go test (Linux) | |
if: runner.os == 'Linux' | |
run: | | |
go test -shuffle=on -v -p=1 ./... | |
- name: go test (Linux 386) | |
if: runner.os == 'Linux' | |
run: | | |
sudo dpkg --add-architecture i386 | |
sudo apt-get update | |
sudo apt-get install gcc-multilib | |
sudo apt-get install libasound2-dev:i386 libgl1-mesa-dev:i386 libxcursor-dev:i386 libxi-dev:i386 libxinerama-dev:i386 libxrandr-dev:i386 libxxf86vm-dev:i386 | |
env CGO_ENABLED=1 GOARCH=386 go test -shuffle=on -v -p=1 ./... | |
- name: go test (Linux OpenGL ES) | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get install libgles2-mesa-dev | |
env EBITENGINE_GRAPHICS_LIBRARY=opengl EBITENGINE_OPENGL=es go test -shuffle=on -v -p=1 ./... | |
- name: go test (Windows) | |
if: runner.os == 'Windows' | |
run: | | |
go test -shuffle=on -v ./... | |
env EBITENGINE_DIRECTX=version=12 go test -shuffle=on -v ./... | |
- name: go test (Windows 386) | |
if: runner.os == 'Windows' | |
run: | | |
env GOARCH=386 go test -shuffle=on -v ./... | |
env GOARCH=386 EBITENGINE_DIRECTX=version=12 go test -shuffle=on -v ./... | |
- name: go test (Wasm) | |
if: runner.os != 'macOS' | |
run: | | |
# Wasm tests don't work on macOS with the headless mode, and the headless mode doesn't work in GitHub Actions (#2972). | |
env GOOS=js GOARCH=wasm cleanenv -remove-prefix GITHUB_ -remove-prefix JAVA_ -remove-prefix PSModulePath -remove-prefix STATS_ -remove-prefix RUNNER_ -- go test -shuffle=on -v ./... | |
- name: Install ebitenmobile | |
run: | | |
go install ./cmd/ebitenmobile | |
- name: ebitenmobile bind (Android) | |
run: | | |
cd /tmp/go-inovation | |
ebitenmobile bind -target android -androidapi 23 -javapkg com.hajimehoshi.goinovation -o inovation.aar -v github.com/hajimehoshi/go-inovation/mobile | |
- name: ebitenmobile bind (iOS) | |
if: runner.os == 'macOS' | |
run: | | |
cd /tmp/go-inovation | |
ebitenmobile bind -target ios -o Inovation.xcframework -v github.com/hajimehoshi/go-inovation/mobile |