This repository contains the source code for the Fulldome Previsualization in Unity
plugin. Based on a student project proposal by Jeroen Lapré for the Computer Science Department of San Francisco State University. It is an addon to the Unity's USD package and adds features that would create a fulldome camera to allow users to visualize USD scenes in fulldome in Unity.
For more documentation about this package, see the package docs
The following is a brief list of features of this addon:
- Importing and exporting USD
- Import with Timeline
- Import usd files with a timeline animation attached
- File formats:
.usd, .usda, .usdc, .usdz
- Export Scene with Unity Recorder
- Export usd files with custom settings (target fps, interpolation, scale)
- File formats:
.usd, .usda, .usdz
- Import with Timeline
- Fulldome Camera Rig
- Toggle scene cameras to be seen through a fulldome lens
- To stream fulldome footage to the dome, see fulldome docs
- Utilizies Open Source Project: FulldomeCameraForUnity
- Camera Movement Script
- Control scene cameras with controls in the play scene
- Customizable settings (smoothing, sensitivity, camera speed)
- Export Timeline Information
- Save timeline changes to a JSON file
- Allows you to import that information to different Digital Content Creation tools
For a more detailed guide, see installation docs
- Unity Recorder
version 4.0.0+
- Unity USD SDK
dev branch
- Newtonsoft Json
version 3.2.1+
The Fulldome Previsualization in Unity
package is licensed under the terms of the MIT license. See LICENSE for more information.
Made from our standalone version which was discontinued, fulldome_previz_unity
Special thanks to the audio team (Nathan, Ky, Ryutaro, and Jared) and Mark D. for the artwork!
SFSU CSC 631 (Spring 2023) Team 3B - Clark-Kent Victa, Austin Nguyen, Joshua Del Rosario