- gcc or clang or MSVC 2015+
- cmake
- libsdl2-dev
$ sudo apt-get install gcc cmake libsdl2-dev
$ brew install gcc cmake sdl2
For NixOS we have a development environment defined in default.nix
with all of the required dependencies. You can enter the environment
with nix-shell
command:
$ nix-shell
$ sudo pacman -S gcc cmake sdl2
$ mkdir build
$ cd build/
$ cmake ..
$ make
$ ./nothing
- Enter the Visual Studio Command Line Development Environment https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line
- Basically just find
vcvarsall.bat
and runvcvarsall.bat x64
inside of cmd
- Basically just find
- Download SDL2 VC Development Libraries and copy it to
path\to\nothing
> cd path\to\nothing
> 7z x SDL2-devel-2.0.9-VC.zip
> move SDL2-2.0.9 SDL2
> mkdir build
> cd build
> cmake ..
> cmake --build .
> .\nothing
$ cd path/to/nothing
$ wget https://www.libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz
$ tar xzf SDL2-devel-2.0.10-mingw.tar.gz
$ mv SDL2-2.0.10 SDL2
$ rm SDL2-devel-2.0.10-mingw.tar.gz
$ mkdir build && cd build
$ cmake .. -G "MSYS Makefiles"
$ cmake --build .
$ ./nothing
- Download SDL2 MinGW Development Libraries and copy it to
path\to\nothing
> cd path\to\nothing
> 7z x SDL2-devel-2.0.10-mingw.tar.gz -so | 7z x -si -ttar
> move SDL2-2.0.10 SDL2
> del SDL2-devel-2.0.10-mingw.tar.gz
> mkdir build
> cd build
> cmake .. -G "MinGW Makefiles"
> cmake --build .
> .\nothing
Key | Action |
---|---|
d |
Move to the right |
a |
Move to the left |
SPACE |
Jump |
c |
Open debug console |
r |
Reload the current level including the Player's position |
q |
Reload the current level preserving the Player's position |
p |
Toggle game pause |
l |
Toggle transparency on objects. Useful for debugging levels |
TAB |
Switch to Level Editor |
CTRL+q |
Quit the game |
Button | Action |
---|---|
Left Stick |
Movement of the Player |
1 |
Jump |
Key | Action |
---|---|
ESC |
Exit console |
Enter |
Evaluate the expression |
Up/Down |
Traverse console history |
To access the Level Editor open a level and press TAB
.
Key | Action |
---|---|
F2 |
Rename selected object |
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