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Update version and changelog for 1.3.11
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zturtleman committed Jan 3, 2019
1 parent 5418180 commit 7b0df70
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29 changes: 29 additions & 0 deletions ChangeLog
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Changes for 1.3.11 (2019-01-02)
Add support for exporting Studiomdl Data (SMD) models
Add support for texture alpha blending in animation mode
Add workaround to force toolbar to be visible even if it's hidden in dock.dat
Improve decimal accuracy for rotation on properties panel
Improve decimal accuracy in exported IQE models
Improve MS3D model support
Add support for loading/saving Milkshape 3D 1.8.5 BETA 1 MS3D models
Add descriptions for vertex subversions to MS3D export prompt
Only allow typing hexdecimal in MS3D Vertex Extra export prompt
Don't allow exporting invalid MS3D models; too many vertexes, triangles, bone joints, groups, or materials
Don't convert vertex bone weights of 0 to average for MS3D export
Fix reading/writing MS3D animation bone joint keyframes
Fix written MS3D bone joint weights not adding up to 100
Fix loading MS3D bone influences for more than 128 bones
Fix loading MS3D when a group has no material
Use Windows path separators in recent models list on Windows
Fix writing line endings in OBJ/DXF/IQE on Windows (regression)
Fix loading OBJ textures on Windows (regression)
Fix Paint Texture window writing a blank black image (regression)
Fix not loading texture the first time Texture Coordinates window is shown (regression)
Fix some vertex bone joint weights being rounded down on properties panel and calculated auto weight
Fix missing meta data undo event after Cal3D/MD3/MS3D export
Fix wireframe Z-fighting with model meshes
Fix new transparent texture set for material not being drawn
Fix frame animated models default to blank animation type in Animation Sets window
Fix gimbal lock detection when converting matrix to Euler angles (affected writing SMD models)
Fix keyboard shortcuts in German and French translations

Changes for 1.3.10 (2018-09-05)
Rename application to Maverick Model 3D
Add bone joint rotation to properties panel in non-animation mode
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2 changes: 1 addition & 1 deletion Makefile.am
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Expand Up @@ -128,7 +128,7 @@ define INFOPLIST
<key>LSMinimumSystemVersion</key>
<string>${MACOSX_DEPLOYMENT_TARGET}</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2018 Zack Middleton.</string>
<string>Copyright © 2004-2008 Kevin Worcester, Copyright © 2009-2019 Zack Middleton.</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
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3 changes: 2 additions & 1 deletion configure.ac
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Expand Up @@ -2,12 +2,13 @@ AC_PREREQ(2.61)

dnl If you change the version, also change the following files
dnl src/mm3dcore/version.h (for x.x.x)
dnl src/win_resource.rc (for x.x.x)
dnl mm3d-win32-installer.nsi (for x.x.x)
dnl Makefile.am (for Contents/PlugIns/mm3d/x.x)
dnl Makefile.generic (for plugins/x.x)
dnl plugins/Makefile.am (for plugins/x.x)

AC_INIT([mm3d], [1.3.10])
AC_INIT([mm3d], [1.3.11])
AM_INIT_AUTOMAKE
AC_CONFIG_SRCDIR([config.h.in])
AC_CONFIG_HEADERS([config.h])
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4 changes: 2 additions & 2 deletions mm3d-win32-installer.nsi
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Expand Up @@ -20,8 +20,8 @@
; See the COPYING file for full license text.


!define VERSION "1.3.10"
!define FILE_VERSION "1_3_10"
!define VERSION "1.3.11"
!define FILE_VERSION "1_3_11"

Name "Maverick Model 3D ${VERSION}"
OutFile "mm3d-${FILE_VERSION}-win32-installer.exe"
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2 changes: 1 addition & 1 deletion src/implui/aboutwin.cc
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Expand Up @@ -33,7 +33,7 @@
"<h2>" VERSION_STRING "</h2><br>" \
"https://clover.moe/mm3d<br><br>" \
"Copyright &copy; 2004-2008, Kevin Worcester<br>" \
"Copyright &copy; 2009-2018 Zack Middleton<br><br>" \
"Copyright &copy; 2009-2019 Zack Middleton<br><br>" \
"</center></body></html>"

AboutWin::AboutWin( QWidget * parent )
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5 changes: 3 additions & 2 deletions src/mm3dcore/version.h
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Expand Up @@ -29,18 +29,19 @@
// If you change the version, also change the following files
// (relative to top source directory)
// configure.ac (for x.x.x)
// src/win_resource.rc (for x.x.x)
// mm3d-win32-installer.nsi (for x.x.x)
// Makefile.am (for Contents/PlugIns/mm3d/x.x)
// Makefile.generic (for plugins/x.x)
// plugins/Makefile.am (for plugins/x.x)

#ifndef VERSION
#define VERSION "1.3.10"
#define VERSION "1.3.11"
#endif

#define VERSION_MAJOR 1
#define VERSION_MINOR 3
#define VERSION_PATCH 10
#define VERSION_PATCH 11

// Set to 0 for stable releases (even minor version) and 1 for
// development versions (odd minor version)
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6 changes: 3 additions & 3 deletions src/win_resource.rc
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Expand Up @@ -25,8 +25,8 @@
A ICON "mm3d.ico"
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "win_manifest.xml"

#define VER_PRODUCTVERSION 1,3,10,0
#define VER_PRODUCTVERSION_STR "1.3.10\0"
#define VER_PRODUCTVERSION 1,3,11,0
#define VER_PRODUCTVERSION_STR "1.3.11\0"

#ifndef DEBUG
#define VER_DEBUG 0
Expand Down Expand Up @@ -60,7 +60,7 @@ BEGIN
VALUE "InternalName", "mm3d.x86"
#endif
// Copyright symbol (©) in Windows codepage 1252 is \xA9
VALUE "LegalCopyright", "Copyright \xA9 2004-2008 Kevin Worcester, Copyright \xA9 2009-2018 Zack Middleton."
VALUE "LegalCopyright", "Copyright \xA9 2004-2008 Kevin Worcester, Copyright \xA9 2009-2019 Zack Middleton."
END
END

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