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chrome.sockets.tcp Plugin

This plugin provides TCP client sockets for Android and iOS.

Status

Beta on Android and iOS.

Reference

The API reference is here.

Release Notes

1.3.7 (Jan 31, 2017)

  • Fix disconnect() sometimes not disconnecting on iOS

1.3.6 (Aug 12, 2016)

  • Fix connect() being run on UI thread (Android)

1.3.5 (Aug 10, 2016)

  • Better TLS handling in Android implementation

1.3.4 (May 29, 2015)

  • Fix writes being silently truncated when sending large ArrayBuffers
  • Fix a case of busy-waiting (yikes!)
  • Increase socket read buffer size from 4k -> 32k to match write buffer size

1.3.3 (April 30, 2015)

  • Renamed plugin to pubilsh to NPM

1.3.2 (Mar 17, 2015)

  • ios: Fix warning about unsigned -> int

1.3.1 (Jan 27, 2015)

  • Fix ssl handshake infinite loop & return error when address is unresolvable
  • chrome.sockets.pipeToFile: send receive events at most 10 times per sec

1.3.0 (Nov 26, 2014)

  • Added mobile-only chrome.sockets.tcp.pipeToFile API
  • android sockets.tcp: send an error when receive EOF

1.2.0 (November 17, 2014)

  • Remove unnecessary headers for chrome.sockets.* - ios
  • Fix possible blocks leak memory
  • sockets.tcp - redirect to file for iOS & Android
  • Fixed chrome.sockets.udp socket close with error problem
  • chrome.sockets: open selector in selector thread
  • Fix auto tests & resumeRead accidentally read paused or unconnected sockets on iOS
  • Improve chrome.sockets.tcp throughput for iOS & Android
  • Fix setPaused for iOS
  • Add setKeepAlive and setNoDelay for Android
  • Don't modify interest set when key is invalid (fix #388)

1.1.0 (October 24, 2014)

  • Add chrome.sockets.secure.tcp and refactor chrome.sockets.*

1.0.1 (October 23, 2014)

  • Fix a NullPointerException on Android
  • Fix the dependency on iosSocketsCommon so that it works with the Cordova plugin registry.

1.0.0 (October 21, 2014)

  • Initial release

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  • JavaScript 39.8%
  • Java 36.3%
  • Objective-C 23.9%