-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #122 from cgtuebingen/Recolor
changes colors of base mesh, clock and buttons
- Loading branch information
Showing
13 changed files
with
747 additions
and
239 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 8 additions & 0 deletions
8
UnityProjekte/Base Project/Assets/Materials/BaseMaterial.meta
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
133 changes: 133 additions & 0 deletions
133
UnityProjekte/Base Project/Assets/Materials/BaseMaterial/ButtonMaterial.mat
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,133 @@ | ||
%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!114 &-1884984288409612703 | ||
MonoBehaviour: | ||
m_ObjectHideFlags: 11 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_GameObject: {fileID: 0} | ||
m_Enabled: 1 | ||
m_EditorHideFlags: 0 | ||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} | ||
m_Name: | ||
m_EditorClassIdentifier: | ||
version: 7 | ||
--- !u!21 &2100000 | ||
Material: | ||
serializedVersion: 8 | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_Name: ButtonMaterial | ||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} | ||
m_Parent: {fileID: 0} | ||
m_ModifiedSerializedProperties: 0 | ||
m_ValidKeywords: [] | ||
m_InvalidKeywords: [] | ||
m_LightmapFlags: 4 | ||
m_EnableInstancingVariants: 0 | ||
m_DoubleSidedGI: 0 | ||
m_CustomRenderQueue: -1 | ||
stringTagMap: | ||
RenderType: Opaque | ||
disabledShaderPasses: [] | ||
m_LockedProperties: | ||
m_SavedProperties: | ||
serializedVersion: 3 | ||
m_TexEnvs: | ||
- _BaseMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _BumpMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailAlbedoMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailMask: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailNormalMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _EmissionMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _MainTex: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _MetallicGlossMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _OcclusionMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _ParallaxMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _SpecGlossMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_Lightmaps: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_LightmapsInd: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_ShadowMasks: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
m_Ints: [] | ||
m_Floats: | ||
- _AlphaClip: 0 | ||
- _AlphaToMask: 0 | ||
- _Blend: 0 | ||
- _BlendModePreserveSpecular: 1 | ||
- _BumpScale: 1 | ||
- _ClearCoatMask: 0 | ||
- _ClearCoatSmoothness: 0 | ||
- _Cull: 2 | ||
- _Cutoff: 0.5 | ||
- _DetailAlbedoMapScale: 1 | ||
- _DetailNormalMapScale: 1 | ||
- _DstBlend: 0 | ||
- _DstBlendAlpha: 0 | ||
- _EnvironmentReflections: 1 | ||
- _GlossMapScale: 0 | ||
- _Glossiness: 0 | ||
- _GlossyReflections: 0 | ||
- _Metallic: 0 | ||
- _OcclusionStrength: 1 | ||
- _Parallax: 0.005 | ||
- _QueueOffset: 0 | ||
- _ReceiveShadows: 1 | ||
- _Smoothness: 0.5 | ||
- _SmoothnessTextureChannel: 0 | ||
- _SpecularHighlights: 1 | ||
- _SrcBlend: 1 | ||
- _SrcBlendAlpha: 1 | ||
- _Surface: 0 | ||
- _WorkflowMode: 1 | ||
- _ZWrite: 1 | ||
m_Colors: | ||
- _BaseColor: {r: 0, g: 0, b: 0, a: 1} | ||
- _Color: {r: 0, g: 0, b: 0, a: 1} | ||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | ||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} | ||
m_BuildTextureStacks: [] |
8 changes: 8 additions & 0 deletions
8
UnityProjekte/Base Project/Assets/Materials/BaseMaterial/ButtonMaterial.mat.meta
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
134 changes: 134 additions & 0 deletions
134
UnityProjekte/Base Project/Assets/Materials/BaseMaterial/GlassMaterial.mat
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,134 @@ | ||
%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!114 &-4911049799335796789 | ||
MonoBehaviour: | ||
m_ObjectHideFlags: 11 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_GameObject: {fileID: 0} | ||
m_Enabled: 1 | ||
m_EditorHideFlags: 0 | ||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} | ||
m_Name: | ||
m_EditorClassIdentifier: | ||
version: 7 | ||
--- !u!21 &2100000 | ||
Material: | ||
serializedVersion: 8 | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_Name: GlassMaterial | ||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} | ||
m_Parent: {fileID: 0} | ||
m_ModifiedSerializedProperties: 0 | ||
m_ValidKeywords: | ||
- _SPECULAR_SETUP | ||
m_InvalidKeywords: [] | ||
m_LightmapFlags: 4 | ||
m_EnableInstancingVariants: 0 | ||
m_DoubleSidedGI: 0 | ||
m_CustomRenderQueue: 2000 | ||
stringTagMap: | ||
RenderType: Opaque | ||
disabledShaderPasses: [] | ||
m_LockedProperties: | ||
m_SavedProperties: | ||
serializedVersion: 3 | ||
m_TexEnvs: | ||
- _BaseMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _BumpMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailAlbedoMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailMask: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _DetailNormalMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _EmissionMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _MainTex: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _MetallicGlossMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _OcclusionMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _ParallaxMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- _SpecGlossMap: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_Lightmaps: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_LightmapsInd: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
- unity_ShadowMasks: | ||
m_Texture: {fileID: 0} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
m_Ints: [] | ||
m_Floats: | ||
- _AlphaClip: 0 | ||
- _AlphaToMask: 0 | ||
- _Blend: 0 | ||
- _BlendModePreserveSpecular: 1 | ||
- _BumpScale: 1 | ||
- _ClearCoatMask: 0 | ||
- _ClearCoatSmoothness: 0 | ||
- _Cull: 2 | ||
- _Cutoff: 0.5 | ||
- _DetailAlbedoMapScale: 1 | ||
- _DetailNormalMapScale: 1 | ||
- _DstBlend: 0 | ||
- _DstBlendAlpha: 0 | ||
- _EnvironmentReflections: 1 | ||
- _GlossMapScale: 0 | ||
- _Glossiness: 0 | ||
- _GlossyReflections: 0 | ||
- _Metallic: 0 | ||
- _OcclusionStrength: 1 | ||
- _Parallax: 0.005 | ||
- _QueueOffset: 0 | ||
- _ReceiveShadows: 1 | ||
- _Smoothness: 0.5 | ||
- _SmoothnessTextureChannel: 0 | ||
- _SpecularHighlights: 1 | ||
- _SrcBlend: 1 | ||
- _SrcBlendAlpha: 1 | ||
- _Surface: 0 | ||
- _WorkflowMode: 0 | ||
- _ZWrite: 1 | ||
m_Colors: | ||
- _BaseColor: {r: 0, g: 0, b: 0, a: 0.84313726} | ||
- _Color: {r: 0, g: 0, b: 0, a: 0.84313726} | ||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | ||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} | ||
m_BuildTextureStacks: [] |
8 changes: 8 additions & 0 deletions
8
UnityProjekte/Base Project/Assets/Materials/BaseMaterial/GlassMaterial.mat.meta
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
Oops, something went wrong.