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Simple Game Graphics Library

This library (SGG) aims to provide a simple interface for students to include basic graphics, audio and interaction functionality in their applications written in C++. SGG offers an abstraction and simplification layer over SDL, OpenGL and other core windowing, graphics and audio libraries, providing a clear, simple and hasle - free programming interface to build from simple interactive applications to 2D computer games and data visualization tools.

Documentation can be found here

Contributors

31/08/2021 - Liarokapis Alexandros (CMake build scripts and instructions)

19/11/2020 - Georgios E. Syros (Mac OS X build scripts and instructions)