Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Changed camera parameters from camel case to snake case to match API #245

Merged
merged 1 commit into from
Aug 20, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions docs/source/documentation/brainrender/usage/scene.md
Original file line number Diff line number Diff line change
Expand Up @@ -64,10 +64,10 @@ The **parameters** used to specify a camera include:

* `pos`: a set of 3D coordinate specifying the position of the camera
* `viewup`: a 3d vector indicating the direction of "up" in your scene \(should always be `0, -1, 0`\).
* `clippingRange`: a set of a short and long distance, anything outside this range will not be rendered
* `clipping_range`: a set of a short and long distance, anything outside this range will not be rendered

Additional parameters (not generally needed):

* `focalPoint` specifies the 'focal point' of the camera
* `focal_point` specifies the 'focal point' of the camera
* `distance` the camera's distance.