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Pull requests list

Remove meshlet builder retry queue A-Rendering Drawing game state to the screen
#16941 opened Dec 23, 2024 by JMS55 Loading…
Add BRP method to mutate a component
#16940 opened Dec 23, 2024 by purplg Draft
Make bevy_reflect feature of bevy_math non-default A-Math Fundamental domain-agnostic mathematical operations A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16938 opened Dec 22, 2024 by mweatherley Loading…
Remove unnecessary cast in DynamicTextureAtlasBuilder
#16937 opened Dec 22, 2024 by mgi388 Loading…
Remove vestigial helper functions for Commands and EntityCommands A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16936 opened Dec 22, 2024 by JaySpruce Loading…
Expose Tonemapping LUT binding indices A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16934 opened Dec 22, 2024 by CrushedPixel Loading…
(fix) SSRPlugin: Don't reference default deferred lighting pass if it doesn't exist A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16932 opened Dec 22, 2024 by CrushedPixel Loading…
Use variadics_please to implement StableInterpolate on tuples. A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16931 opened Dec 22, 2024 by mweatherley Loading…
Refactor non-core Curve methods into extension traits A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16930 opened Dec 22, 2024 by mweatherley Loading…
Implement FromStr for Val A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#16926 opened Dec 22, 2024 by VictorKoenders Loading…
#[no_panic] math A-Math Fundamental domain-agnostic mathematical operations D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#16925 opened Dec 22, 2024 by BenjaminBrienen Loading…
Refactor batch_and_prepare_binned_render_phase in preparation for bin retention. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16922 opened Dec 21, 2024 by pcwalton Loading…
impl EntityBorrow for more types A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16917 opened Dec 20, 2024 by Victoronz Loading…
Add a custom render phase example A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples
#16916 opened Dec 20, 2024 by IceSentry Draft
many_components stress test improvements A-ECS Entities, components, systems, and events C-Benchmarks Stress tests and benchmarks used to measure how fast things are D-Straightforward Simple bug fixes and API improvements, docs, test and examples
#16913 opened Dec 20, 2024 by hymm Loading…
Fix EaseFunction::Exponential* to exactly hit (0, 0) and (1, 1) A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16910 opened Dec 20, 2024 by scottmcm Loading…
Unrequire ComputedNode A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16906 opened Dec 19, 2024 by ickshonpe Loading… 0.16
Introduce two-level bins for multidrawable meshes. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times S-Blocked This cannot move forward until something else changes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16898 opened Dec 19, 2024 by pcwalton Loading… 0.16
Add Text2d picking backend A-Picking Pointing at and selecting objects of all sorts A-Text Rendering and layout for characters D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#16886 opened Dec 18, 2024 by coreh Loading…
Stop using ArchetypeComponentId in the executor A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#16885 opened Dec 18, 2024 by chescock Loading…
BRP registry JSON schema endpoint A-Dev-Tools Tools used to debug Bevy applications. A-Editor Graphical tools to make Bevy games C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16882 opened Dec 18, 2024 by Leinnan Loading… 0.16
Update linux dependency documentation for NixOS (and nix) C-Docs An addition or correction to our documentation O-Linux Specific to the Linux desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16881 opened Dec 18, 2024 by to-bak Loading…
Retain RenderMaterialInstances and RenderMeshMaterialIds from frame to frame. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16878 opened Dec 18, 2024 by pcwalton Loading…
Rename "focus" in bevy_picking to "hover" A-Picking Pointing at and selecting objects of all sorts C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#16872 opened Dec 17, 2024 by alice-i-cecile Loading… 0.16
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