This is a library for generating Poisson disk distributions using Bridson's algorithm.
Properties of Poisson disk distributions include no two points being closer than a certain radius and the distribution uniformly filling the space. Poisson disk distributions' blue noise properties have a variety of applications in procedural generation, including textures, worlds, meshes, and item placement.
fast_poisson
requires Rust 1.51.0 or later, as it relies on the const generics feature introduced
in this version.
A simple example to generate a Vec
containing a 2D Poisson distribution within [0, 1) in each
dimension:
use fast_poisson::Poisson2D;
fn main() {
let poisson = Poisson2D::new().generate();
}
See the documentation for more.
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.