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Improvements for vector tiles #8

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merged 11 commits into from
May 19, 2020
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FObermaier
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@FObermaier FObermaier commented Feb 19, 2020

  • Add support for reading missing geometry types
  • Add MapboxTileReader class
  • Add unit tests

relates to #6, #7, #2

... to write polygons and multi-geometries. Additionally
* Add TileGeometryTransform struct to help with coordinate transfromation
* Add MapboxCommandType enumeration for better readability
* Improve DictionaryExtensions to make key generic
@FObermaier FObermaier requested a review from xivk February 19, 2020 20:01
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@xivk, any chance you can take a look at this soon?
I'd like to homogenize wording in function names.

@HarelM
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HarelM commented May 19, 2020

What's the status of this? Can this be merged? Is there a Nuget package one can use?
I would like to generate MBTiles either on the fly in memory in C# or to a file for caching.
Both options probably need this library...
I'd like to help out testing and in case I see that something is missing to add it.
Maybe it's time to move this to NTS to allow more contributor to improve this?
Two month for a pull request is a bit too much for my taste...

@xivk xivk merged commit d3a3e6c into anyways-open:develop May 19, 2020
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3 participants