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Releases: altunenes/rusty_art

v1.0.9

20 Dec 14:54
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New animations mostly with Signed Distance Functions
Happy New Year :-)
2025

refs/tags/v1.0.8

14 Nov 16:58
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added new animations:

  • mandelbrot with orbit traps
    -adelson's 3D luminance based illusion
  • GPU attractors
  • kleinian fields
  • Simple wgsl code-Golf

refs/tags/v1.0.7

10 Sep 23:06
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fix actions file

refs/tags/v1.0.6

31 May 14:38
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added:
smooth Voronoi on Image

refs/tags/v1.0.5

23 May 13:45
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Added New Optical illusion "dottedlines.rs":

  • Illusory Movement of Dotted Lines but my own Gabor Version :-)
  • Some egui improvements and mandelbulb fine-tuning.

the story about the illusion and source paper:

refs/tags/v1.0.4

05 May 16:15
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add:

  • Mandelbulb: 3D Fractal

Fix:

  • WGSL-related error for 3D neuron

refs/tags/v1.0.3

04 May 16:22
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UI updates.
Added

  • 3D Neuron SDF + Ray march

refs/tags/v1.0.2

23 Apr 17:06
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Added:

  • 2D Gaussian Splats using SLIC: Implemented 2D Gaussian splats using Simple Linear Iterative Clustering (SLIC). This animation does not take direct image input but retrieves image data through a neural network. For a detailed explanation, check out my blog post on this topic.
    Note: Image data has been compressed in Python. You will find the Python code in my blogpost. :-)

  • Gabor Filter for Images: Introduced a fun, yet resource-intensive, Gabor Filter.
    Note, In this filter you can also feel a “motion without movement” effect. ;-)

  • Rorschach Inkblots using 3D Simplex Noise: Rorschach Inkblots using 3D simplex noise for psychological image assessments.

Updates

  • Mandelbrot and Galaxy Enhancements: Enhanced the Mandelbrot and Galaxy animations with more customizable parameters in the user interface.

refs/tags/v1.0.1

18 Apr 00:42
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  • removed "images" folder, and added "load image" button for easy custom texture handling.

now you will be able to use the images you want in real time.

Extras (shortcut improvements):

  • "H" hides the interface.
  • "F" full screen.
  • "mouse wheel" zoom

refs/tags/v1.0.0

14 Apr 14:36
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image

I thought this image had a deep meaning and I wanted to create a "release" (for .exes).

  • Cross-Platform Binaries: Users can effortlessly run animations across different platforms.
  • Inclusion of Shaders with WGSL
  • Egui Integration: Nearly all animation (including shaders) is offering interactive controls and customization options.