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Open3D: A Modern Library for 3D Data Processing

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Open3D: A Modern Library for 3D Data Processing

Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. We welcome contributions from the open-source community.

Please, if you have a question regarding how to use Open3D ask it in the Forum

Core features

  • 3D data structures
  • 3D data processing algorithms
  • Scene reconstruction
  • Surface alignment
  • 3D visualization
  • Python binding

Supported OSes and compilers

  • Ubuntu 16.04 or newer: GCC 5.x or newer Build Status
  • macOS: XCode 8.0 or newer Build Status
  • Windows: Visual Studio 2017 or newer Build status

Citation

Please cite our work if you use Open3D.

@article{Zhou2018,
	author    = {Qian-Yi Zhou and Jaesik Park and Vladlen Koltun},
	title     = {{Open3D}: {A} Modern Library for {3D} Data Processing},
	journal   = {arXiv:1801.09847},
	year      = {2018},
}

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Open3D: A Modern Library for 3D Data Processing

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  • C++ 94.7%
  • C 1.5%
  • CMake 1.5%
  • Shell 0.9%
  • Python 0.8%
  • GLSL 0.3%
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