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A C#-converted MonoGame based off of a multi-platform game made for Ludum Dare 46

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Zolax9/Terri-Fried-MonoGame

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Terri-Fried-MonoGame

This is a C# rewrite of the game Terri-Fried by @PolyMarsDev based off of MonoGame rather than Raylib.

The DesktopGL platform used in this game "requires at least OpenGL 2.0 with the ARB_framebuffer_object extension (or alternatively at least OpenGL 3.0)". If you don't have those requirements, porting the code to other platforms such as WindowsDX or WindowsUniversal may work (it's easier than it sounds).

This game is available for Windows (Vista and up), macOS (High Sierra 10.13 and up) and Linux (64-bit only), and Android (armeabi-v7a) with builds available. This game can also be ported to other MonoGame-supported platforms, such as Android (done here) and iOS, with other target platforms.

Accurate

This branch tries to replicate the original as much as possible, so may be less ideal for gameplay. As such, this branch will receive little development to focus on the enhanced branch, which will receive better compatibility and additional features.

Differences

The Android build has quite a bit of extra code to fit the game into the phone screen rather than an arbitrary 800x450 screen resolution. The main difference between the older version here is the implementation of an 'Extra' class that contains any extra functionality not available in MonoGame to allow for minimal changes to the base game code.

Screenshots

Windows (DesktopGL)

Android

Known Issues

  • The font sizes in MonoGame are slightly different from Raylib

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A C#-converted MonoGame based off of a multi-platform game made for Ludum Dare 46

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