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Cleanup
Push #159: Commit 308958c pushed by Waridley
February 8, 2024 20:42 18m 32s cleanup
February 8, 2024 20:42 18m 32s
Merge pull request #32 from Waridley/dither_mat
Push #158: Commit 4e5ca2b pushed by Waridley
February 8, 2024 19:47 9m 12s main
February 8, 2024 19:47 9m 12s
Merge pull request #31 from Waridley/tera_query
Push #157: Commit 9e2c323 pushed by Waridley
February 8, 2024 19:16 2m 49s main
February 8, 2024 19:16 2m 49s
Make DistanceDither the base material for almost all meshes in the game
PR #44: Pull request #32 opened by Waridley
February 8, 2024 19:03 21m 44s dither_mat
February 8, 2024 19:03 21m 44s
Merge pull request #30 from Waridley/seeding
Push #156: Commit 50e1052 pushed by Waridley
February 8, 2024 18:58 18m 10s main
February 8, 2024 18:58 18m 10s
Add proximity dithering
Push #155: Commit 1094e85 pushed by Waridley
February 8, 2024 18:54 18m 4s dither_mat
February 8, 2024 18:54 18m 4s
Terrain Querying
PR #43: Pull request #31 opened by Waridley
February 8, 2024 18:50 21m 25s tera_query
February 8, 2024 18:50 21m 25s
Merge pull request #29 from Waridley/dither_fog
Push #154: Commit ec8805c pushed by Waridley
February 8, 2024 18:47 17m 8s main
February 8, 2024 18:47 17m 8s
Pickups spawn just under terrain
Push #153: Commit c13421c pushed by Waridley
February 8, 2024 18:46 18m 0s tera_query
February 8, 2024 18:46 18m 0s
Merge pull request #28 from Waridley/infinity
Push #152: Commit 85c7504 pushed by Waridley
February 8, 2024 18:44 18m 11s main
February 8, 2024 18:44 18m 11s
Seedable terrain
PR #42: Pull request #30 opened by Waridley
February 8, 2024 18:32 21m 10s seeding
February 8, 2024 18:32 21m 10s
Better seed generation
Push #151: Commit 0747a2d pushed by Waridley
February 8, 2024 18:26 18m 8s seeding
February 8, 2024 18:26 18m 8s
Dither fog
PR #41: Pull request #29 opened by Waridley
February 8, 2024 18:25 21m 14s dither_fog
February 8, 2024 18:25 21m 14s
Detect time of day
Push #150: Commit d1ef2b0 pushed by Waridley
February 8, 2024 18:23 18m 4s dither_fog
February 8, 2024 18:23 18m 4s
"Infinite" terrain generation
PR #40: Pull request #28 opened by Waridley
February 8, 2024 18:19 21m 33s infinity
February 8, 2024 18:19 21m 33s
Not sure what I was thinking
Push #149: Commit 4b6dd01 pushed by Waridley
February 8, 2024 18:17 17m 56s infinity
February 8, 2024 18:17 17m 56s
Add camera smoothing preferences and impl Reflect (#27)
Push #148: Commit c26eaa7 pushed by Waridley
February 8, 2024 18:15 19m 44s main
February 8, 2024 18:15 19m 44s
Add camera smoothing preferences and impl Reflect
PR #39: Pull request #27 opened by Waridley
February 8, 2024 18:14 32s prefs
February 8, 2024 18:14 32s
Not sure what I was thinking
Push #147: Commit 78ceb81 pushed by Waridley
February 8, 2024 18:12 18m 5s infinity
February 8, 2024 18:12 18m 5s
Prefs can be modified by the debug WorldInspector
Push #146: Commit c1a4fbf pushed by Waridley
February 8, 2024 18:11 3m 48s prefs
February 8, 2024 18:11 3m 48s
Merge pull request #25 from Waridley/anima
Push #145: Commit e9041d7 pushed by Waridley
February 8, 2024 18:08 18m 28s main
February 8, 2024 18:08 18m 28s
Move abilities to player module
Push #144: Commit 816ddc1 pushed by Waridley
February 8, 2024 17:48 2m 47s abilities
February 8, 2024 17:48 2m 47s
Animation system
PR #38: Pull request #25 synchronize by Waridley
February 8, 2024 17:47 20m 4s anima
February 8, 2024 17:47 20m 4s
Move abilities to player module
Push #143: Commit 816ddc1 pushed by Waridley
February 8, 2024 17:47 18m 5s anima
February 8, 2024 17:47 18m 5s
Merge pull request #24 from Waridley/char_ctrl
Push #142: Commit 30f42c8 pushed by Waridley
February 8, 2024 17:44 2m 16s main
February 8, 2024 17:44 2m 16s