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Refactors #115

Merged
merged 244 commits into from
Nov 18, 2023
Merged

Refactors #115

merged 244 commits into from
Nov 18, 2023

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TheFakeMontyOnTheRun
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With some tweaks, the same value for px and py could be used. It required some minor fudging on the rendering parameters, but the gains are worth it.
Keeping with the times, I suppose.
Also, a minor compilation fix on SMS
This will, hopefully, also improve the quality and performance of the generated code
Tested disabling the textures, so the renderer was much more fluid and, with this change, the game experience was perfectly fine. It was astonishingly similar ot the MZ renderer when played this way, with just flat shaded shapes
For smaller RAM and ROM usage, as well as better performance!
And thus, avoid performing operations not used on the final image
…e digital safe terminal

This brings one more layer of fun puzzle to the game
@TheFakeMontyOnTheRun TheFakeMontyOnTheRun marked this pull request as ready for review November 18, 2023 00:15
@TheFakeMontyOnTheRun TheFakeMontyOnTheRun merged commit 09e7b74 into master Nov 18, 2023
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@TheFakeMontyOnTheRun TheFakeMontyOnTheRun deleted the refactors branch November 18, 2023 00:24
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