Fix squeak and save spam in gamepad menu #4233
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name: CI | |
# Only trigger workflow when code changes, or this file is changed. | |
# Android has a different workflow and different rules. | |
on: | |
push: | |
paths: | |
- "desktop_version/CMakeLists.txt" | |
- "desktop_version/src/**.cpp" | |
- "desktop_version/src/**.c" | |
- "desktop_version/src/**.h" | |
- "third_party/**" | |
- ".github/workflows/ci.yml" | |
pull_request: | |
paths: | |
- "desktop_version/CMakeLists.txt" | |
- "desktop_version/src/**.cpp" | |
- "desktop_version/src/**.c" | |
- "desktop_version/src/**.h" | |
- "third_party/**" | |
- ".github/workflows/ci.yml" | |
env: | |
SRC_DIR_PATH: desktop_version | |
jobs: | |
build-mac: | |
name: Build (macos-latest) | |
runs-on: macos-latest | |
env: | |
CXXFLAGS: -I/usr/local/include/SDL2 | |
LDFLAGS: -L/usr/local/lib | |
steps: | |
- uses: actions/checkout@v1 | |
with: | |
submodules: true | |
- name: Install dependencies | |
run: brew install ninja sdl2 | |
- name: CMake configure (default version) | |
run: | | |
mkdir ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build | |
cmake -GNinja .. | |
- name: Build (default version) | |
run: ninja -C ${SRC_DIR_PATH}/build | |
- name: CMake configure (official) | |
run: | | |
cd ${SRC_DIR_PATH}/build | |
cmake -DOFFICIAL_BUILD=ON .. | |
- name: Build (official) | |
run: | | |
ninja -C ${SRC_DIR_PATH}/build | |
- name: CMake configure (M&P) | |
run: | | |
cd ${SRC_DIR_PATH}/build | |
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON .. | |
- name: Build (M&P) | |
run: ninja -C ${SRC_DIR_PATH}/build | |
build-lin: | |
name: Build (Steam Linux Runtime Sniper) | |
runs-on: ubuntu-latest | |
container: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: true | |
- name: CMake configure (default version) | |
run: | | |
mkdir ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build | |
cmake -G Ninja .. | |
- name: Build (default version) | |
run: ninja -C ${SRC_DIR_PATH}/build | |
- name: CMake configure (official) | |
run: | | |
cd ${SRC_DIR_PATH}/build | |
cmake -G Ninja -DOFFICIAL_BUILD=ON .. | |
- name: Build (official) | |
run: ninja -C ${SRC_DIR_PATH}/build | |
- name: CMake configure (M&P) | |
run: | | |
cd ${SRC_DIR_PATH}/build | |
cmake -G Ninja -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON .. | |
- name: Build (M&P) | |
run: ninja -C ${SRC_DIR_PATH}/build | |
build-win: | |
name: Build (windows-latest) | |
runs-on: windows-latest | |
env: | |
SDL_VERSION: 2.24.0 | |
steps: | |
- uses: actions/checkout@v1 | |
with: | |
submodules: true | |
- name: Cache SDL | |
id: cache-windows-sdl | |
uses: actions/cache@v3 | |
env: | |
cache-name: cache-sdl | |
with: | |
path: C:\SDL2-* | |
key: ${{ runner.os }}-build-${{ env.cache-name }}-${{ env.SDL_VERSION }} | |
- if: ${{ steps.cache-windows-sdl.outputs.cache-hit != 'true' }} | |
name: Download SDL if not cached | |
run: | | |
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL_VERSION/SDL2-devel-$env:SDL_VERSION-VC.zip" -OutFile C:\SDL.zip | |
Expand-Archive C:\SDL.zip -DestinationPath C:\ | |
- name: Cache build folder for this CMakeLists.txt | |
id: cache-windows-build-folder | |
uses: actions/cache@v3 | |
env: | |
cache-name: cache-windows-build-folder-VS2022 | |
with: | |
path: | | |
desktop_version/build | |
desktop_version/CMakeLists.txt | |
key: ${{ runner.os }}-build-${{ env.cache-name }}-${{ hashFiles('desktop_version/CMakeLists.txt') }}-SDL${{ env.SDL_VERSION }} | |
- if: ${{ steps.cache-windows-build-folder.outputs.cache-hit != 'true' }} | |
name: CMake initial configure/generate | |
run: | | |
mkdir $env:SRC_DIR_PATH/build | |
cd $env:SRC_DIR_PATH/build | |
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 " | |
cmake -G "Visual Studio 17 2022" -A Win32 ` | |
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" ` | |
-DSDL2_LIBRARIES="SDL2;SDL2main" .. | |
- name: CMake configure (default version) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake .. | |
- name: Build (default version) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake --build . | |
- name: CMake configure (official) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake -DOFFICIAL_BUILD=ON .. | |
- name: Build (official) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake --build . | |
- name: CMake configure (M&P) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON .. | |
- name: Build (M&P) | |
run: | | |
cd $env:SRC_DIR_PATH/build | |
cmake --build . |