fix: Fix cannot serialize exception #23
Annotations
21 warnings
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Publish Release:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
Publish Release:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
Publish Release:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
|
Publish Release:
Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
|
Publish Release:
Loader/AmmoLoader.cs#L15
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
|
Publish Release:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L22
The field 'ProjectileDetonationParams.safeDistance' is never used
|
Publish Release:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L19
The field 'ProjectileDetonationParams.armTime' is never used
|
Publish Release:
Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
|
Publish Release:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L25
The field 'ProjectileDetonationParams.destructDelay' is never used
|
Publish Release:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L37
The field 'ProjectileDetonationParams.explodeOnTargetRange' is never used
|
Build:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
Build:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
Build:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
|
Build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L28
The field 'ProjectileDetonationParams.explodeOnImpact' is never used
|
Build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L25
The field 'ProjectileDetonationParams.destructDelay' is never used
|
Build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L22
The field 'ProjectileDetonationParams.safeDistance' is never used
|
Build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L34
The field 'ProjectileDetonationParams.explodeOnExpire' is never used
|
Build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L31
The field 'ProjectileDetonationParams.explodeOnFinalImpact' is never used
|
Build:
Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
|
Build:
Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
|
The logs for this run have expired and are no longer available.
Loading