feat: Add automated build CI #22
Annotations
40 warnings
build:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
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build:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
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build:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L22
The field 'ProjectileDetonationParams.safeDistance' is never used
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L19
The field 'ProjectileDetonationParams.armTime' is never used
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L28
The field 'ProjectileDetonationParams.explodeOnImpact' is never used
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L25
The field 'ProjectileDetonationParams.destructDelay' is never used
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build:
Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
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build:
Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
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build:
Loader/AmmoLoader.cs#L15
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
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build:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
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build:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
build:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L34
The field 'ProjectileDetonationParams.explodeOnExpire' is never used
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build:
Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
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build:
Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L25
The field 'ProjectileDetonationParams.destructDelay' is never used
|
build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L19
The field 'ProjectileDetonationParams.armTime' is never used
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build:
Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
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build:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L37
The field 'ProjectileDetonationParams.explodeOnTargetRange' is never used
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build-windows:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
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build-windows:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
build-windows:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
|
build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L31
The field 'ProjectileDetonationParams.explodeOnFinalImpact' is never used
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build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L28
The field 'ProjectileDetonationParams.explodeOnImpact' is never used
|
build-windows:
Loader/AmmoLoader.cs#L15
Field 'AmmoLoader.verbose' is never assigned to, and will always have its default value false
|
build-windows:
Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
|
build-windows:
Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
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build-windows:
Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
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build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L34
The field 'ProjectileDetonationParams.explodeOnExpire' is never used
|
build-windows:
Loader/scdb.Xml/Entities/modifier.cs#L3
The type name 'modifier' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
build-windows:
Loader/scdb.Xml/Entities/loadout.cs#L3
The type name 'loadout' only contains lower-cased ascii characters. Such names may become reserved for the language.
|
build-windows:
Loader/StarmapLoader.cs#L98
The variable 'e' is declared but never used
|
build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L22
The field 'ProjectileDetonationParams.safeDistance' is never used
|
build-windows:
Loader/StarmapLoader.cs#L21
Field 'StarmapLoader.IDTuple.Layer0ID' is never assigned to, and will always have its default value null
|
build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L34
The field 'ProjectileDetonationParams.explodeOnExpire' is never used
|
build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L31
The field 'ProjectileDetonationParams.explodeOnFinalImpact' is never used
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build-windows:
Loader/StarmapLoader.cs#L22
Field 'StarmapLoader.IDTuple.StarmapID' is never assigned to, and will always have its default value null
|
build-windows:
Loader/scdb.Xml/Entities/BulletProjectileParams.cs#L19
The field 'ProjectileDetonationParams.armTime' is never used
|
build-windows:
Loader/StarmapLoader.cs#L17
Field 'StarmapLoader.EntryTuple.Count' is never assigned to, and will always have its default value 0
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
linux-build
Expired
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19.4 MB |
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windows-build
Expired
|
18.2 MB |
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