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Unarmed no longer damages the chestplate when attacking mobs
Scythe now can break more plants in AOE. There may have been some that are missed, its a manually created list
Tables
Allow repairing a tool using its head part in the tinker station/anvil. Repair kits will still be easier as they stack, but this might save you from wasting a head
Allow recycling tool parts in the part builder to create other parts. For example, you can turn 4 small axe heads into a broad sword blade.
Allow breaking down tools with no modifiers in the part builder. You can select which part to salvage, and there is a chance of salvaging a second part based on the tools remaining durability
Internal
Rework tinker station buttons to not cause issues with mods that do weird UI stuff
Make the non-API base recipe provider crash when a mod other than tinkers uses it as it lead to addons dumping their recipes in our domain.
It is non-API, and is literally 10 lines of code, half of which you need to change for your mod anyways. Just create your own.
As a reminder to addons, if you are registering anything new under tconstruct, you are almost certainty doing something wrong. Register new stuff under your own mod ID. Extensions to existing stuff may go under our ID, if in doubt ask instead of making assumptions that break our mod.
Improve compatibility with mods that add extra information to the attributes tooltip area
Update pack format for the texture generator command to 1.18
Improve ability for books to create material sections. Instead of hardcoding the 4 tiers, tiers are set in JSON