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level.ini
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level.ini
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[editor_prefs]
bp_depth_tolerance = 0.300000
bp_lim_depth = on
cam_fly_alt = 1.800000
cam_fly_speed = 5.000000
cam_sens_move = 0.600000
cam_sens_rot = 0.600000
device_flags = 84934688
fog_color = 5592405
fog_fogness = 0.900000
grid_cell_count = 100
grid_cell_size = 1.000000
object_flags = 0
recent_files_0 = "d:\gamedev\x-ray cop sdk\editors\rawdata\levels\test.level"
recent_files_1 = "x:\rawdata\levels\zaton.level"
scene_clear_color = 5592405
scene_recent_count = 1
scene_undo_level = 0
snap_angle = 0.087266
snap_move = 0.100000
snap_moveto = 0.500000
sound_flags = 6
tools_sens_move = 0.300000
tools_sens_rot = 0.300000
tools_sens_scale = 0.300000
tools_settings = 508
tools_show_move_axis = off
view_fov = 1.047198
view_fp = 1500.000000
view_np = 0.100000
weather =
[shortcuts]
COMMAND_BREAK_LAST_OPERATION = 16387, 0, 0
COMMAND_BUILD = 120, 0, 0
COMMAND_CHANGE_ACTION."Add" = 65, 1, 0
COMMAND_CHANGE_ACTION."Move" = 84, 2, 0
COMMAND_CHANGE_ACTION."Rotate" = 89, 3, 0
COMMAND_CHANGE_ACTION."Scale" = 72, 4, 0
COMMAND_CHANGE_ACTION."Select" = 83, 0, 0
COMMAND_CHANGE_AXIS."X" = 90, 0, 0
COMMAND_CHANGE_AXIS."Y" = 88, 1, 0
COMMAND_CHANGE_AXIS."Z" = 67, 2, 0
COMMAND_CHANGE_AXIS."ZX" = 86, 3, 0
COMMAND_CHANGE_TARGET."AI Map" = 16436, 13, 0
COMMAND_CHANGE_TARGET."Detail Objects" = 16435, 12, 0
COMMAND_CHANGE_TARGET."Glow" = 53, 1, 0
COMMAND_CHANGE_TARGET."Group" = 16433, 0, 0
COMMAND_CHANGE_TARGET."Light" = 50, 3, 0
COMMAND_CHANGE_TARGET."Object" = 49, 2, 0
COMMAND_CHANGE_TARGET."Particle System" = 16434, 11, 0
COMMAND_CHANGE_TARGET."Portal" = 57, 9, 0
COMMAND_CHANGE_TARGET."Sector" = 48, 8, 0
COMMAND_CHANGE_TARGET."Shape" = 54, 4, 0
COMMAND_CHANGE_TARGET."Sound Env" = 52, 10, 0
COMMAND_CHANGE_TARGET."Sound Source" = 51, 5, 0
COMMAND_CHANGE_TARGET."Spawn Point" = 55, 6, 0
COMMAND_CHANGE_TARGET."Static Wallmark" = 16437, 14, 0
COMMAND_CHANGE_TARGET."Toggle Way Mode" = 81, 7, 2
COMMAND_CHANGE_TARGET."Way Point" = 16440, 7, 1
COMMAND_CHANGE_TARGET."Way" = 56, 7, 0
COMMAND_CLEAR = 16462, 0, 0
COMMAND_COPY = 16451, 0, 0
COMMAND_CUT = 16472, 0, 0
COMMAND_DELETE_SELECTION = 46, 0, 0
COMMAND_DESELECT_ALL = 32, 0, 0
COMMAND_EDITOR_PREF = 16464, 0, 0
COMMAND_EXIT = 8273, 0, 0
COMMAND_FILE_MENU = 32838, 0, 0
COMMAND_GRID_SLOT_SIZE."Decrease" = 219, 0, 0
COMMAND_GRID_SLOT_SIZE."Increase" = 221, 1, 0
COMMAND_HIDE_ALL = 0, 0, 0
COMMAND_HIDE_SEL = 189, 0, 0
COMMAND_HIDE_UNSEL = 187, 0, 0
COMMAND_INVERT_SELECTION_ALL = 73, 0, 0
COMMAND_LOAD = 16460, 0, 0
COMMAND_LOAD_FIRSTRECENT = 16466, 0, 0
COMMAND_MAKE_AIMAP = 0, 0, 0
COMMAND_MAKE_DETAILS = 0, 0, 0
COMMAND_MAKE_GAME = 116, 0, 0
COMMAND_MAKE_HOM = 0, 0, 0
COMMAND_MAKE_SOM = 0, 0, 0
COMMAND_MOVE_CAMERA_TO = 16397, 0, 0
COMMAND_OPTIONS = 16463, 0, 0
COMMAND_PASTE = 16470, 0, 0
COMMAND_REDO = 16473, 0, 0
COMMAND_RUN_MACRO."Slot #1" = 32817, "", 0
COMMAND_RUN_MACRO."Slot #2" = 32818, "", 0
COMMAND_RUN_MACRO."Slot #3" = 32819, "", 0
COMMAND_RUN_MACRO."Slot #4" = 32820, "", 0
COMMAND_RUN_MACRO."Slot #5" = 32821, "", 0
COMMAND_RUN_MACRO."Slot #6" = 32822, "", 0
COMMAND_RUN_MACRO."Slot #7" = 32823, "", 0
COMMAND_RUN_MACRO."Slot #8" = 32824, "", 0
COMMAND_SAVE."Save As" = 24659, 0, 1
COMMAND_SAVE."Save" = 16467, 0, 0
COMMAND_SELECT_ALL = 16449, 0, 0
COMMAND_SHOW_OBJECTLIST = 16471, 0, 0
COMMAND_SHOW_PROPERTIES = 13, 0, 0
COMMAND_SIMULATE = 0, 0, 0
COMMAND_TOGGLE_AIMAP_VISIBILITY = 220, 0, 0
COMMAND_TOGGLE_GRID = 16455, 0, 0
COMMAND_TOGGLE_RENDER_WIRE = 87, 0, 0
COMMAND_TOGGLE_SAFE_RECT = 16454, 0, 0
COMMAND_UNDO = 16474, 0, 0
COMMAND_USE_SIMULATE_POSITIONS = 0, 0, 0
COMMAND_ZOOM_EXTENTS."Extent" = 0, 0, 0
COMMAND_ZOOM_EXTENTS."Selected" = 8257, 1, 0
[summary_info]
pm_count = 5
pm_item_0_color = -2130771968
pm_item_0_weight = 0.000000
pm_item_1_color = -2130706688
pm_item_1_weight = 100.000000
pm_item_2_color = -2147418368
pm_item_2_weight = 200.000000
pm_item_3_color = -2147418113
pm_item_3_weight = 500.000000
pm_item_4_color = -2147483393
pm_item_4_weight = 1000.000000
[targets]
ai_map = 25
detail_object = 9
fog_volume = 9
glow = 25
group = 25
light = 25
portal = 25
ps = 9
scene_object = 25
sector = 25
shape = 25
sound_env = 9
sound_src = 9
spawn = 25
wallmark = 9
way = 9