-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Issues: SFTtech/openage
Optionally check if all uniform values have been set
#1681
by heinezen
was closed Dec 3, 2024
Closed
9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Configure camera boundaries based on map size
area: renderer
Concerns our graphics renderer
area: simulation
Involved in the game mechanics and simulation
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1722
opened Dec 3, 2024 by
heinezen
6 tasks
Pathfinding issue on portal crossover
area: simulation
Involved in the game mechanics and simulation
bug
Behaving differently as it should behave
lang: c++
Done in C++ code
#1719
opened Nov 29, 2024 by
dmwever
./run main error with xdg_surface
area: renderer
Concerns our graphics renderer
bug
Behaving differently as it should behave
os: windows
Windows-specific issue
#1704
opened Nov 4, 2024 by
haytham918
Propagate C++ expections in Python (again)
bugfix
Restores intended behavior
improvement
Enhancement of an existing component
lang: cython
Implemented using Cython code
#1700
opened Oct 15, 2024 by
heinezen
Converting assets fails when running app. (Windows)
bug
Behaving differently as it should behave
lang: python
Done in Python code
os: windows
Windows-specific issue
#1686
opened Aug 31, 2024 by
IvanMtze
Implement components
area: simulation
Involved in the game mechanics and simulation
big stuff
High-impact changes, mainly foundation work
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
overview
Overview of a collection of tasks
#1685
opened Aug 25, 2024 by
heinezen
5 of 39 tasks
Implement systems
area: simulation
Involved in the game mechanics and simulation
big stuff
High-impact changes, mainly foundation work
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
overview
Overview of a collection of tasks
#1684
opened Aug 25, 2024 by
heinezen
3 of 21 tasks
Record history of cost changes in pathfinder
area: simulation
Involved in the game mechanics and simulation
good first issue
Suitable for newcomers
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1680
opened Aug 25, 2024 by
heinezen
2 tasks
Invalidate flow field cache entry when cost field changes
area: simulation
Involved in the game mechanics and simulation
good first issue
Suitable for newcomers
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1679
opened Aug 25, 2024 by
heinezen
4 tasks
Array Curve container
area: util
Utilitis and data structures
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1678
opened Aug 25, 2024 by
heinezen
Vector Curve container
area: util
Utilitis and data structures
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1677
opened Aug 25, 2024 by
heinezen
Cost stamps (pathfinder)
area: simulation
Involved in the game mechanics and simulation
good first issue
Suitable for newcomers
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1676
opened Aug 25, 2024 by
heinezen
4 tasks
Ubunt Dependencies Installation Problem
bug
Behaving differently as it should behave
documentation
Involves the project documentation
os: linux
Linux-specific issue
#1668
opened Aug 5, 2024 by
Aurora-edu
"Concerns our graphics renderer
bug
Behaving differently as it should behave
good first issue
Suitable for newcomers
lang: c++
Done in C++ code
opengl
GL_INVALID_OPERATION
: Array object is not active" when rendering bufferless quad
area: renderer
#1659
opened Jul 20, 2024 by
heinezen
build issue with build openage
area: buildsystem
Related to our cmake/python buildsystem
bug
Behaving differently as it should behave
os: macos
macOS-specific issue
#1657
opened Jun 21, 2024 by
vihoc
cython performance hints
code quality
Does not alter behavior, but beauty of our code
improvement
Enhancement of an existing component
lang: cython
Implemented using Cython code
#1655
opened May 27, 2024 by
heinezen
Can't start the game after asset conversion due to missing Qt platform plugin on Windows 10
bug
Behaving differently as it should behave
os: windows
Windows-specific issue
#1650
opened May 18, 2024 by
C3pa
Fix Ubuntu Dependency installation script
os: linux
Linux-specific issue
packaging
Bundling openage for distribution
#1629
opened Mar 10, 2024 by
Pranshu-S
CMake can't find toml11 on Linux Mint 21.2
bug
Behaving differently as it should behave
os: linux
Linux-specific issue
upstream issue
Issue that can't be fixed by us, but some other project
#1601
opened Nov 18, 2023 by
C1ffisme
Submission to Steam
nice new thing ☺
A new feature that was not there before
#1586
opened Oct 20, 2023 by
RokeJulianLockhart
Multiple cmake issues when trying to build
area: buildsystem
Related to our cmake/python buildsystem
bug
Behaving differently as it should behave
os: windows
Windows-specific issue
#1584
opened Oct 18, 2023 by
elirnm
Adding PR/ISSUE Templates for this repo
nice new thing ☺
A new feature that was not there before
#1558
opened Oct 6, 2023 by
5h0ov
Fixed point intermediary type
good first issue
Suitable for newcomers
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1545
opened Sep 17, 2023 by
heinezen
2 tasks
Pure fixed-point math functions
good first issue
Suitable for newcomers
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1543
opened Sep 17, 2023 by
heinezen
4 of 11 tasks
Allow game entity to reference arbitrary data in render updates
area: renderer
Concerns our graphics renderer
area: simulation
Involved in the game mechanics and simulation
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1542
opened Sep 17, 2023 by
heinezen
2 tasks
Previous Next
ProTip!
Updated in the last three days: updated:>2024-12-19.