Releases: Pottus/Texture-Studio
Releases · Pottus/Texture-Studio
Version 1.9d (re-uploaded)
Since so many people had problems with multiple players, this is just most simply a reupload of the last release.
Also, this includes some extremely basic 0.3.7 objects I was playing with. Nothing interesting yet, but I planned on making a sort of house builder (maybe even a town/island/forest generator).
EDIT: Other small changes I forgot I made:
- sampctl pawn.json
- vscode tasks file
- slightly more advanced car command
- slightly more efficient map-wide object destroying
- minor non-noticeable 3D menu changes
Version 1.9d
- Fixes model name in /gtaobjects text
- Change custom model support from -2000 (0.3.8) to -1000 (0.3.DL)
- Add basic texture importing! Excluding text, just textures. Fully supports TS exports. Follows a strict "texture only last object created" method, as exported by TS.
Version 1.9c
- Update and restructure /thelp
- Fix webcolors string length
- Support viewing all texture results (instead of just 100 like before) in /tsearch
- Add /gsel and /csel controls info to /thelp and the commands, with flymode info
- Automatically raise the max streamed objects to 1500 when using 0.3.DL
- Add /rremobject, the range and model alternative to /remobject
- Fix attached vehicle objects exporting
- Add /avclone for attached object cloning
(re-release) 1.9b
- Add my football map
- Fix map loading problems from 1.9
- Fix command buffer... still not working though, there's something causing problems in OnPlayerCommandText (not getting any params)
I just did the whole release thing again to hopefully guarantee everything is in shape.
Release 1.9
Only the required files (add samp-server.exe and run).
v1.9:
- Object notes (can be seen with /note command and on text3d, also is exported on maps on a comment on the end of the objects' lines)
- Per-object/group draw distance
- More advanced databases with much more information stored (saves map creator name, last edit time, spawn position for /gotomap, and interior/vw)
- Repeat last command with WALK + CROUCH (more buffered commands stuff coming)
- More advanced text3d options for notes and object model info (see /edittext3d)
- /mprop for map properties (currently only vw and interior)
- /gotomap and /setspawn for saved maps (/gotomap sends the player to the /setspawn location)
- Vehicle siren support