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TaLib_pattern_recognition

Open Trading edited this page Feb 26, 2016 · 2 revisions

CDL2CROWS - Two Crows

integer = CDL2CROWS(open, high, low, close)

CDL3BLACKCROWS - Three Black Crows

integer = CDL3BLACKCROWS(open, high, low, close)

CDL3INSIDE - Three Inside Up/Down

integer = CDL3INSIDE(open, high, low, close)

CDL3LINESTRIKE - Three-Line Strike

integer = CDL3LINESTRIKE(open, high, low, close)

CDL3OUTSIDE - Three Outside Up/Down

integer = CDL3OUTSIDE(open, high, low, close)

CDL3STARSINSOUTH - Three Stars In The South

integer = CDL3STARSINSOUTH(open, high, low, close)

CDL3WHITESOLDIERS - Three Advancing White Soldiers

integer = CDL3WHITESOLDIERS(open, high, low, close)

CDLABANDONEDBABY - Abandoned Baby

integer = CDLABANDONEDBABY(open, high, low, close, penetration=0)

CDLADVANCEBLOCK - Advance Block

integer = CDLADVANCEBLOCK(open, high, low, close)

CDLBELTHOLD - Belt-hold

integer = CDLBELTHOLD(open, high, low, close)

CDLBREAKAWAY - Breakaway

integer = CDLBREAKAWAY(open, high, low, close)

CDLCLOSINGMARUBOZU - Closing Marubozu

integer = CDLCLOSINGMARUBOZU(open, high, low, close)

CDLCONCEALBABYSWALL - Concealing Baby Swallow

integer = CDLCONCEALBABYSWALL(open, high, low, close)

CDLCOUNTERATTACK - Counterattack

integer = CDLCOUNTERATTACK(open, high, low, close)

CDLDARKCLOUDCOVER - Dark Cloud Cover

integer = CDLDARKCLOUDCOVER(open, high, low, close, penetration=0)

CDLDOJI - Doji

integer = CDLDOJI(open, high, low, close)

CDLDOJISTAR - Doji Star

integer = CDLDOJISTAR(open, high, low, close)

CDLDRAGONFLYDOJI - Dragonfly Doji

integer = CDLDRAGONFLYDOJI(open, high, low, close)

CDLENGULFING - Engulfing Pattern

integer = CDLENGULFING(open, high, low, close)

CDLEVENINGDOJISTAR - Evening Doji Star

integer = CDLEVENINGDOJISTAR(open, high, low, close, penetration=0)

CDLEVENINGSTAR - Evening Star

integer = CDLEVENINGSTAR(open, high, low, close, penetration=0)

CDLGAPSIDESIDEWHITE - Up/Down-gap side-by-side white lines

integer = CDLGAPSIDESIDEWHITE(open, high, low, close)

CDLGRAVESTONEDOJI - Gravestone Doji

integer = CDLGRAVESTONEDOJI(open, high, low, close)

CDLHAMMER - Hammer

integer = CDLHAMMER(open, high, low, close)

CDLHANGINGMAN - Hanging Man

integer = CDLHANGINGMAN(open, high, low, close)

CDLHARAMI - Harami Pattern

integer = CDLHARAMI(open, high, low, close)

CDLHARAMICROSS - Harami Cross Pattern

integer = CDLHARAMICROSS(open, high, low, close)

CDLHIGHWAVE - High-Wave Candle

integer = CDLHIGHWAVE(open, high, low, close)

CDLHIKKAKE - Hikkake Pattern

integer = CDLHIKKAKE(open, high, low, close)

CDLHIKKAKEMOD - Modified Hikkake Pattern

integer = CDLHIKKAKEMOD(open, high, low, close)

CDLHOMINGPIGEON - Homing Pigeon

integer = CDLHOMINGPIGEON(open, high, low, close)

CDLIDENTICAL3CROWS - Identical Three Crows

integer = CDLIDENTICAL3CROWS(open, high, low, close)

CDLINNECK - In-Neck Pattern

integer = CDLINNECK(open, high, low, close)

CDLINVERTEDHAMMER - Inverted Hammer

integer = CDLINVERTEDHAMMER(open, high, low, close)

CDLKICKING - Kicking

integer = CDLKICKING(open, high, low, close)

CDLKICKINGBYLENGTH - Kicking - bull/bear determined by the longer marubozu

integer = CDLKICKINGBYLENGTH(open, high, low, close)

CDLLADDERBOTTOM - Ladder Bottom

integer = CDLLADDERBOTTOM(open, high, low, close)

CDLLONGLEGGEDDOJI - Long Legged Doji

integer = CDLLONGLEGGEDDOJI(open, high, low, close)

CDLLONGLINE - Long Line Candle

integer = CDLLONGLINE(open, high, low, close)

CDLMARUBOZU - Marubozu

integer = CDLMARUBOZU(open, high, low, close)

CDLMATCHINGLOW - Matching Low

integer = CDLMATCHINGLOW(open, high, low, close)

CDLMATHOLD - Mat Hold

integer = CDLMATHOLD(open, high, low, close, penetration=0)

CDLMORNINGDOJISTAR - Morning Doji Star

integer = CDLMORNINGDOJISTAR(open, high, low, close, penetration=0)

CDLMORNINGSTAR - Morning Star

integer = CDLMORNINGSTAR(open, high, low, close, penetration=0)

CDLONNECK - On-Neck Pattern

integer = CDLONNECK(open, high, low, close)

CDLPIERCING - Piercing Pattern

integer = CDLPIERCING(open, high, low, close)

CDLRICKSHAWMAN - Rickshaw Man

integer = CDLRICKSHAWMAN(open, high, low, close)

CDLRISEFALL3METHODS - Rising/Falling Three Methods

integer = CDLRISEFALL3METHODS(open, high, low, close)

CDLSEPARATINGLINES - Separating Lines

integer = CDLSEPARATINGLINES(open, high, low, close)

CDLSHOOTINGSTAR - Shooting Star

integer = CDLSHOOTINGSTAR(open, high, low, close)

CDLSHORTLINE - Short Line Candle

integer = CDLSHORTLINE(open, high, low, close)

CDLSPINNINGTOP - Spinning Top

integer = CDLSPINNINGTOP(open, high, low, close)

CDLSTALLEDPATTERN - Stalled Pattern

integer = CDLSTALLEDPATTERN(open, high, low, close)

CDLSTICKSANDWICH - Stick Sandwich

integer = CDLSTICKSANDWICH(open, high, low, close)

CDLTAKURI - Takuri (Dragonfly Doji with very long lower shadow)

integer = CDLTAKURI(open, high, low, close)

CDLTASUKIGAP - Tasuki Gap

integer = CDLTASUKIGAP(open, high, low, close)

CDLTHRUSTING - Thrusting Pattern

integer = CDLTHRUSTING(open, high, low, close)

CDLTRISTAR - Tristar Pattern

integer = CDLTRISTAR(open, high, low, close)

CDLUNIQUE3RIVER - Unique 3 River

integer = CDLUNIQUE3RIVER(open, high, low, close)

CDLUPSIDEGAP2CROWS - Upside Gap Two Crows

integer = CDLUPSIDEGAP2CROWS(open, high, low, close)

CDLXSIDEGAP3METHODS - Upside/Downside Gap Three Methods

integer = CDLXSIDEGAP3METHODS(open, high, low, close)

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