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tic tac toe using artificial intelligence #69

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142 changes: 142 additions & 0 deletions AI_Tic_Tac_Toe.py
Original file line number Diff line number Diff line change
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# -*- coding: utf-8 -*-
"""
Created on Mon Nov 29 21:05:40 2019

@author: DHRUV
"""

# assign 10 empty space for board
board = [' ' for x in range(10)]

def insertLetter(letter, pos):
board[pos] = letter

# for free space
def spaceIsFree(pos):
return board[pos] == ' '

# for print the board
def printBoard(board):
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | |')

# predict the winner function
def isWinner(bo, le):
return (bo[7] == le and bo[8] == le and bo[9] == le) or (bo[4] == le and bo[5] == le and bo[6] == le) or(bo[1] == le and bo[2] == le and bo[3] == le) or(bo[1] == le and bo[4] == le and bo[7] == le) or(bo[2] == le and bo[5] == le and bo[8] == le) or(bo[3] == le and bo[6] == le and bo[9] == le) or(bo[1] == le and bo[5] == le and bo[9] == le) or(bo[3] == le and bo[5] == le and bo[7] == le)

# move function for player movinf
def playerMove():
run = True
while run:
move = input('Select a position to place an \'X\' (1-9): ')
try:
move = int(move)
if move > 0 and move < 10:
if spaceIsFree(move):
run = False
insertLetter('X', move)
else:
print('Sorry, this space is occupied!')
else:
print('Type a number within the range!')
except:
print('Type a number!')


# comparision of moves
def compMove():
possibleMoves = [x for x, letter in enumerate(board) if letter == ' ' and x != 0]
move = 0

for let in ['O', 'X']:
for i in possibleMoves:
boardCopy = board[:]
boardCopy[i] = let
if isWinner(boardCopy, let):
move = i
return move

cornersOpen = []
for i in possibleMoves:
if i in [1,3,7,9]:
cornersOpen.append(i)

if len(cornersOpen) > 0:
move = selectRandom(cornersOpen)
return move

if 5 in possibleMoves:
move = 5
return move

edgesOpen = []
for i in possibleMoves:
if i in [2,4,6,8]:
edgesOpen.append(i)

if len(edgesOpen) > 0:
move = selectRandom(edgesOpen)

return move

# select random
def selectRandom(li):
import random
ln = len(li)
r = random.randrange(0,ln)
return li[r]

# check whether board is full or not
def isBoardFull(board):
if board.count(' ') > 1:
return False
else:
return True

# main function of program
def main():
print('Welcome to Tic Tac Toe!')
printBoard(board)

while not(isBoardFull(board)):
if not(isWinner(board, 'O')):
playerMove()
printBoard(board)
else:
print('Sorry, O\'s won this time!')
break

if not(isWinner(board, 'X')):
move = compMove()
if move == 0:
print('Tie Game!')
else:
insertLetter('O', move)
print('Computer placed an \'O\' in position', move , ':')
printBoard(board)
else:
print('X\'s won this time! Good Job!')
break

if isBoardFull(board):
print('Tie Game!')

# loop for untill we wants to play
if __name__ == "__main__":
while True:
answer = input('Do you want to play again? (Y/N)')
if answer.lower() == 'y' or answer.lower == 'yes':
board = [' ' for x in range(10)]
print('-----------------------------------')
main()
else:
break