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Build Linux
The open source and NREL release-build platform is CentOS 7 and has been built on Ubuntu 16.04, Fedora 25 and Mint 18.2. The minimum gcc version supported is 4.8.5 and the minimum libc support is 2.17. The gcc and libc versions can be found by:
gcc --version
ldd --version
Before you begin, you will need to install git
and g++
if they are not already installed. For example:
sudo apt-get install git
sudo apt-get install g++
To install CMake, download a Linux distribution from https://cmake.org/download/. For step-by-step instructions, see for example https://www.linuxfordevices.com/tutorials/install-cmake-on-linux.
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The source code for the LK, WEX, SSC, SolTrace, and SolarPILOT projects should go in a single parent directory. The
git clone
command automatically creates a directory for the repository, so you do not need to create a directory before you clone it. You may first need to install git withsudo apt install git
. All repositories can be cloned from the NREL GitHub channel except SSC, which should be cloned from @mjwagner2 and checked out tosolarpilot-develop
.cd spt_dev for repo in lk wex SolTrace SolarPILOT ; do git clone https://github.com/nrel/$repo ; done git clone https://github.com/mjwagner2/ssc cd ssc git checkout solarpilot-develop
Note. You can also download the repositories from GitHub as
.zip
files instead of cloning them. If you do that, be sure to extract them into directories namedlk
,wex
,ssc
,SolTrace
, andSolarPILOT
so that the makefiles can find them. -
The following packages are required and can be downloaded from
apt-get
:libcurl4-openssl-dev build-essential libgtk2.0-dev libgl1-mesa-dev mesa-common-dev freeglut3-dev
sudo apt-get install <PACKAGE NAME>
- Download wxWidgets-3.1.1 (https://www.wxwidgets.org/downloads/) source code for Linux.
We are in the process of testing wxWidgets-3.1.2. In the meantime, you can get wxWidgets-3.1.1 from https://github.com/wxWidgets/wxWidgets/releases/tag/v3.1.1: Download the wxWidgets-3.1.1.tar.bz2
file.
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From a terminal, unzip the file to a permanent folder like
/home/<USERNAME>/wxWidgets-3.1.1
:tar xvfj wxWidgets-3.1.1.tar.bz2
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Create a new folder in the wxWidgets folder you created in Step 2 so that each build can be installed to a different folder (remember to change
/path/to
to the actual path):cd /path/to/wxWidgets-3.1.1 mkdir release-build cd release-build
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Call
configure
with the following options (again, remember to change/path/to
to the path to your wxWidgets-3.1.1 folder):../configure --prefix=/path/to/wx-3.1.1 --enable-shared=no --enable-stl=yes --enable-debug=no --with-gtk=2 --with-libjpeg=builtin --with-libpng=builtin --with-regex=builtin --with-libtiff=builtin --with-zlib=builtin --with-expat=builtin --without-libjbig --without-liblzma --without-gtkprint --with-libnotify=no --with-libmspack=no --with-gnomevfs=no --with-opengl=yes --with-sdl=no --with-cxx=11 --enable-webview
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Once configure is done, call
make
, and thenmake install
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Look for
wx-config
in/path/to/wx-3.1.1/bin
and make a note of the complete path. -
Create a
wx-config-3
symbolic link pointing to the path you found in Step 6 so that the makefiles can find the correct wxWidgets version to run:sudo ln -s /path/to/wx-3.1.1/bin/wx-config /usr/local/bin/wx-config-3
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Test the wxWidgets build:
wx-config-3 --cflags
If the build was successful, you should see:
-I/home/wx-3.1.1/lib/wx/include/gtk2-unicode-static-3.1 -I/home/wx-3.1.1/include/wx-3.1 -D_FILE_OFFSET_BITS=64 -DwxDEBUG_LEVEL=0 -D__WXGTK__ -pthread
The current linux Makefile assumes that you are cloning googletest into the same directory that contains your lk, wex, ssc, and SAM folders. This will eventually be replaced with an environment variable.
Clone Google Test and do an out-of-source build for the Debug or Release configuration:
git clone https://github.com/google/googletest.git
mkdir googletest/build
cd googletest/build
cmake .. -DCMAKE_BUILD_TYPE=<Debug;Release> -DCMAKE_CXX_FLAGS=-std=c++11
make -j4
If the build succeed, you should see googletest/build/lib/libgtest<d>.a
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Environment variables store values for programs and processes on your computer. The SolarPILOT build script use five environment variables to determine where the files it needs are stored on your computer. Before building the projects, you should set the following environment variables to point to each of the project folders you created in Step 1.
Name | Value (Folder Path) |
---|---|
GTEST | /path/to/googletest/googletest |
CORETRACEDIR | /path/to/SolTrace/coretrace |
LKDIR | /path/to/lk |
WEXDIR | /path/to/wex |
SSCDIR | /path/to/ssc |
To conveniently set your environment variables to be set every time you open a terminal, set them in your user .bashrc file:
gedit $HOME/.bashrc
And then in the file:
export GTEST=/path/to/googletest/googletest
export CORETRACEDIR=/path/to/SolTrace/coretrace
export LKDIR=/path/to/lk
export WEXDIR=/path/to/wex
export SSCDIR=/path/to/ssc
Finally, save and close the file and:
source $HOME/.bashrc
On linux systems, the library nlopt requires configuration before project building.
From spt_dev
, navigate to the directory containing nlopt and call ./configure
:
cd ssc/nlopt
./configure
If successful, you should see config.h
header file within the nlopt
directory.
The build requires CMake 3.12 or higher. There are two build methods:
- The first uses an umbrella CMakeLists.txt that bundles up all projects into a single project.
In the spt_dev
folder, save the following text as CMakeList.txt:
option(SAM_SKIP_TOOLS "Skips the sdktool and tcsconsole builds" ON)
cmake_minimum_required(VERSION 3.12)
Project(solarpilot_ui)
#Project(solarpilot_api)
if(${CMAKE_PROJECT_NAME} STREQUAL "solarpilot_api")
option(COPILOT_API "Builds library for Copilot API" ON)
endif()
if(${CMAKE_PROJECT_NAME} STREQUAL "solarpilot_ui")
add_subdirectory(lk)
add_subdirectory(wex)
endif()
add_subdirectory(ssc)
add_subdirectory(SolTrace/coretrace)
if(${CMAKE_PROJECT_NAME} STREQUAL "solarpilot_ui")
add_subdirectory(SolarPILOT)
endif()
NOTE: If you change the project name to solarpilot_api
, the dynamic library will be compiled for the CoPylot Python API.
To do an out-of-source build from command line for either the Debug or Release configuration:
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
make -j4
To build the Debug version, change the CMAKE_BUILD_TYPE to Debug
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- The second method builds each project separately.
For each project in order, LK, WEX, SSC, SolTrace/coretrace, SolarPILOT, do an out-of-source build from the command line for either the Debug or Release configuration:
cd <proj>
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
make -j4
NOTE: A fatal error like "wx/string.h no such file or directory" might be caused by an incorrect wx-config-3
symbolic link or a problem with the wxWidgets build.
To run the app, go to the deploy folder at /path/to/SolarPILOT/deploy/x64/
and run ./SolarPILOT
.