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Merge pull request #44 from Edstub207/PCHFailureFixes
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Fixes for PCH/Non-Unity Failures
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Megafunk authored Aug 10, 2022
2 parents 2cb0896 + df403ea commit b26711c
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Showing 4 changed files with 5 additions and 2 deletions.
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#include "CoreMinimal.h"
#include "MassEntityConfigAsset.h"
#include "StructView.h"

#include "MassEntityTypes.h"
#include "Kismet/BlueprintFunctionLibrary.h"

#include "MSBPFunctionLibrary.generated.h"

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#include "MSDocumentationActor.h"
#include "Modules/ModuleManager.h"
// todo let's make an editor module for this actor because this sucks
#if WITH_EDITOR
#include "SourceCodeNavigation.h"
#include "Misc/PathViews.h"
#endif

// Sets default values
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#include "CoreMinimal.h"
#include "MassEntityTypes.h"
#include "MassObserverRegistry.h"
#include "Engine/World.h"
#include "UObject/UObjectIterator.h"
#include "MSSparseStorage.generated.h"

USTRUCT()
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#pragma once
#include "CoreMinimal.h"
#include "CollisionQueryParams.h"
#include "MassEntityTypes.h"
#include "GameplayEffect.h"
#include "MSProjectileFragments.generated.h"
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