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updated pole balancing and fixed two quarters bug
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samyhaff committed Apr 19, 2024
1 parent 5119f96 commit 0bc540f
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Showing 4 changed files with 13 additions and 88 deletions.
2 changes: 1 addition & 1 deletion src/benchmarks.rs
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@ impl ClassificationProblemEval for SphereClassificationProblem {
(0..*n)
.map(|i| {
let angle = 2. * PI * i as f64 / *n as f64;
(vec![1., angle], if angle <= PI / 2. || angle >= 3. * PI / 2. { 1. } else { 0. })
(vec![1., angle], if angle <= PI / 2. || (angle >= PI && angle <= 3. * PI / 2.) { 1. } else { 0. })
})
.collect::<LabeledPoints>()
}
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8 changes: 4 additions & 4 deletions src/bin/pole_balancing.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,15 @@ fn main() {
0.,
0.,
vec![1.],
vec![1. * PI / 3.],
vec![PI],
vec![0.],
1.,
vec![0.5],
1000000.,
vec![5.],
);

let force = 0.;
println!("{:?}", state);
for _ in 0..1000000 {
for _ in 0..1000 {
state.update(force);
}
println!("{:?}", state);
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10 changes: 0 additions & 10 deletions src/neat.rs
Original file line number Diff line number Diff line change
Expand Up @@ -435,16 +435,6 @@ impl Individual {
}

fn update_fitness(&mut self, problem: &ClassificationProblem) {
// let points = problem.get_points();
// let distances_sum = points
// .iter()
// .map(|(point, label)| {
// let output = self.evaluate_core(point);
// (output[0] - label).abs()
// })
// .sum::<f64>();
//
// self.fitness = points.len() as f64 - distances_sum;
self.fitness = problem.evaluate(&Algorithm::NeatIndividual(self.clone()));
}
}
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81 changes: 8 additions & 73 deletions src/pole_balancing.rs
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
use std::f64::consts::PI;

const GRAVITY: f64 = 9.81;
const GRAVITY: f64 = -9.81;
const DELTA_T: f64 = 0.01;
const ROAD_LENGTH: f64 = 4.8;
const BALANCED_THRESHOLD: f64 = PI / 6.;
Expand Down Expand Up @@ -63,17 +63,20 @@ impl State {
.zip(self.pole_velocities.iter())
.zip(self.pole_masses.iter())
.map(|(((angle, length), velocity), mass)| {
mass * length * velocity.powi(2) * angle.sin() + 3. / 4. * mass * GRAVITY * angle.sin() * angle.cos()
mass * length / 2. * velocity.powi(2) * angle.sin() + 3. / 4. * mass * GRAVITY * angle.sin() * angle.cos()
})
.collect::<Vec<f64>>();

let acceleration = (force + effective_forces.iter().sum::<f64>()) / (self.cart_mass + effective_masses.iter().sum::<f64>());

let pole_accelerations = self.pole_angles.iter()
.zip(self.pole_lengths.iter())
.map(|(angle, length)| { -3. / (4. * length) * (acceleration * angle.cos() + GRAVITY * angle.sin()) })
.map(|(angle, length)| { -3. / (2. * length) * (acceleration * angle.cos() + GRAVITY * angle.sin()) })
.collect::<Vec<f64>>();

// println!("{:?}", acceleration);
// println!("{:?}", pole_accelerations);

self.cart_velocity += acceleration * DELTA_T;
self.cart_position += self.cart_velocity * DELTA_T;

Expand Down Expand Up @@ -103,7 +106,7 @@ mod tests {
0.,
0.,
vec![1.],
vec![0.],
vec![PI],
vec![0.],
1.,
vec![0.5],
Expand All @@ -116,75 +119,7 @@ mod tests {

assert!((state.cart_position - 0.).abs() < TOL);
assert!((state.cart_velocity - 0.).abs() < TOL);
assert!((state.pole_angles[0] - 0.).abs() < TOL);
assert!((state.pole_angles[0] - PI).abs() < TOL);
assert!((state.pole_velocities[0] - 0.).abs() < TOL);
}

#[test]
fn test_pole_balancing_update_forward_force() {
let mut state = State::new(
0.,
0.,
vec![1.],
vec![0.],
vec![0.],
1.,
vec![0.5],
);

let force = 10.;
for _ in 0..TIME_STEPS {
state.update(force);
}

assert!(state.cart_position > 0.);
assert!(state.cart_velocity > 0.);
assert!(state.pole_angles[0] < 0.);
}

#[test]
fn test_pole_balancing_update_backward_force() {
let mut state = State::new(
0.,
0.,
vec![1.],
vec![0.],
vec![0.],
1.,
vec![0.5],
);

let force = -10.;
for _ in 0..TIME_STEPS {
state.update(force);
}

assert!(state.cart_position < 0.);
assert!(state.cart_velocity < 0.);
assert!(state.pole_angles[0] > 0.);
}

#[test]
fn test_pole_balancing_update_falling_pole() {
// TODO fix this test
//
let mut state = State::new(
0.,
0.,
vec![1.],
vec![2. * PI / 3.],
vec![0.],
1.,
vec![0.5],
);

let force = 0.;
for _ in 0..TIME_STEPS {
state.update(force);
}

println!("{:?}", state.pole_angles[0]);
// assert!(state.pole_angles[0] > 2. * PI / 3.);
// assert!(state.pole_velocities[0] >= 0.);
}
}

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