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feat: update header to 1.21.3.
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Lovelylavender4 committed Jul 20, 2024
1 parent 3ca124d commit a17d738
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Showing 5 changed files with 146 additions and 146 deletions.
8 changes: 4 additions & 4 deletions src/mc/events/MinecraftEventing.h
Original file line number Diff line number Diff line change
Expand Up @@ -495,6 +495,10 @@ class MinecraftEventing {
// ?fireEventFeedbackSubmitted@MinecraftEventing@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1@Z
MCVAPI void fireEventFeedbackSubmitted(std::string const& productId, bool safetyCheckSuccessful, bool isValidText);

// symbol:
// ?fireEventGameRulesUpdated@MinecraftEventing@@UEAAX_N0AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
MCVAPI void fireEventGameRulesUpdated(bool oldValue, bool newValue, std::string const& gameRuleName);

// symbol:
// ?fireEventGameRulesUpdated@MinecraftEventing@@UEAAXMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
MCVAPI void fireEventGameRulesUpdated(float oldValue, float newValue, std::string const& gameRuleName);
Expand All @@ -503,10 +507,6 @@ class MinecraftEventing {
// ?fireEventGameRulesUpdated@MinecraftEventing@@UEAAXHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
MCVAPI void fireEventGameRulesUpdated(int oldValue, int newValue, std::string const& gameRuleName);

// symbol:
// ?fireEventGameRulesUpdated@MinecraftEventing@@UEAAX_N0AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z
MCVAPI void fireEventGameRulesUpdated(bool oldValue, bool newValue, std::string const& gameRuleName);

// symbol: ?fireEventGameTip@MinecraftEventing@@UEAAXHHHW4InputMode@@@Z
MCVAPI void fireEventGameTip(int, int, int, ::InputMode);

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10 changes: 5 additions & 5 deletions src/mc/network/AutomationClient.h
Original file line number Diff line number Diff line change
Expand Up @@ -38,18 +38,18 @@ class AutomationClient {
// symbol: ?playerListChanged@AutomationClient@Automation@@UEAAXXZ
MCVAPI void playerListChanged();

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUErrorMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::ErrorMessage const& message);

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUCommandMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::CommandMessage const& message);

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUAgentMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::AgentMessage const& message);
// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUErrorMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::ErrorMessage const& message);

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUChatMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::ChatMessage const& message);

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUAgentMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::AgentMessage const& message);

// symbol: ?send@AutomationClient@Automation@@UEAAXAEBUEventMessage@CodeBuilder@@@Z
MCVAPI void send(struct CodeBuilder::EventMessage const& message);

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