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[pull] master from ParadiseSS13:master #15

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@pull pull bot added the ⤵️ pull label Nov 7, 2021
warriorstar-orion and others added 29 commits November 19, 2024 10:38
* erguertbngio3eunf3o2we4if

* woop de doo
* refactor: Elementize decals.

* fix for cases of managed_overlay being a single item

* Update code/datums/elements/decal_element.dm

Co-authored-by: Luc <[email protected]>
Signed-off-by: warriorstar-orion <[email protected]>

* review comments

---------

Signed-off-by: warriorstar-orion <[email protected]>
Co-authored-by: Luc <[email protected]>
* added Russian Nians

* adds a new space ruin Voidhopper of Nexus aka freighter

* forgot a quotation mark

* Convert maps to TGM

new         : _maps/map_files/RandomRuins/SpaceRuins/freighter.dmm
new         : code/modules/unit_tests/atmos/test_ventcrawl.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* fixed file format of the ruin

* renamed Russian Nians to Soviet Nians

* see above

* down with russian nians, long live soviet nians

* added a ruin paper per Warriorstar's request

* the name russiannian just will not be fully replaced

* forgetting commas and adding a new subtype of paper for the shipping manifest

* I think using quotation marks is causing me issues

* further removal of the term "russian" in preperation of a PR removing lots of referrals to russia

* added some new Poly voice lines

* accidentally commited the wrong PR...

Signed-off-by: Hayden Redacted <[email protected]>

* made the shipping manifest ticked

* worked on the perspective of some stairs

* made changes requested by warriorstar

* changed formatting of the sovietnian's loot

Co-authored-by: warriorstar-orion <[email protected]>
Signed-off-by: Hayden Redacted <[email protected]>

* forgot to add a new line

* i think this is causing the tests to fail perchance

* purging the term russian to be in line with a recent PR doing the same

Signed-off-by: Hayden Redacted <[email protected]>

* fixed sovietnian to snake_case

Signed-off-by: Hayden Redacted <[email protected]>

* i may forget snake case exists

* second time's the charm like a snake's two fangs

* added warriorstar's suggestions

* reverted a file that was accidentally converted

* fixed merge issues

* added an extra line

Co-authored-by: Burzah <[email protected]>
Signed-off-by: Hayden Redacted <[email protected]>

* Update code/modules/awaymissions/mission_code/ruins/nian_freighter.dm

Co-authored-by: Burzah <[email protected]>
Signed-off-by: Hayden Redacted <[email protected]>

* Update code/modules/awaymissions/mission_code/ruins/nian_freighter.dm

Co-authored-by: Burzah <[email protected]>
Signed-off-by: Hayden Redacted <[email protected]>

---------

Signed-off-by: Hayden Redacted <[email protected]>
Co-authored-by: warriorstar-orion <[email protected]>
Co-authored-by: Burzah <[email protected]>
* minesweeper with no style

* less string operations

* review and aylongo tgui changes

* bundle

* minesweeper with no style

* less string operations

* review and aylongo tgui changes

* bundle

* bundle

* bundle

* silent. pda is booming

* codestyle

* review

* revert

* Apply suggestions from code review

Co-authored-by: Henri215 <[email protected]>
Signed-off-by: Burzah <[email protected]>

* adjusts the name of a proc

---------

Signed-off-by: Burzah <[email protected]>
Co-authored-by: Burzah <[email protected]>
Co-authored-by: Henri215 <[email protected]>
… change (#26897)

* Fixes #26844

* removed some extra whitespace

* camel case'd everything that wasn't inherited and also switched seed lavelling to use the new update_name()

* ...and a little to the left...

* Alright, that's all set, hopefully!

* Update code/datums/components/label.dm

Co-authored-by: DGamerL <[email protected]>
Signed-off-by: Pidgey <[email protected]>

* Picky, picky.

* Update code/datums/components/label.dm

Co-authored-by: warriorstar-orion <[email protected]>
Signed-off-by: Pidgey <[email protected]>

* Update code/datums/components/label.dm

Co-authored-by: warriorstar-orion <[email protected]>
Signed-off-by: Pidgey <[email protected]>

* Update code/datums/components/label.dm

Co-authored-by: warriorstar-orion <[email protected]>
Signed-off-by: Pidgey <[email protected]>

* One more tweak, hopefully.

---------

Signed-off-by: Pidgey <[email protected]>
Co-authored-by: DGamerL <[email protected]>
Co-authored-by: warriorstar-orion <[email protected]>
* Update stunbaton.dm

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Contrabang <[email protected]>
Signed-off-by: CRUNCH <[email protected]>

---------

Signed-off-by: CRUNCH <[email protected]>
Co-authored-by: Contrabang <[email protected]>
* Added envirosuits to departmental vendors

* added envirosuits to garment bags

* added mining envirosuit to mining wardrobe locker

* fixed genedrobe organization
* api: Spawn pools, a distributed loot manager.

* meh

* documentation and cleanups

* how do numbers work

* word wrapping

* fixes found from prototyping
Co-authored-by: Bmon <[email protected]>
…kdown back. (#27314)

* cutting edge

* remove the message admins lmao

* eh name should just be temporal

* undef

* Apply suggestions from code review

Co-authored-by: Burzah <[email protected]>
Signed-off-by: Qwertytoforty <[email protected]>

* updates description, removes shock change as it happens on live now I guess

---------

Signed-off-by: Qwertytoforty <[email protected]>
Co-authored-by: Burzah <[email protected]>
…27393)

* Recounts cultists every once in a while

* Update code/modules/antagonists/cult/team_cult.dm

Co-authored-by: Contrabang <[email protected]>
Signed-off-by: DGamerL <[email protected]>

* Remove old check

---------

Signed-off-by: DGamerL <[email protected]>
Co-authored-by: Contrabang <[email protected]>
* Adds a new candy , chocolate bar, to the vending machine.

* Update candy.dm

Signed-off-by: Kaelthorian <[email protected]>

* Update candy.dm

No more Omniforge corp , better for lore this way.

Signed-off-by: Kaelthorian <[email protected]>

* Update candy.dm

Signed-off-by: Kaelthorian <[email protected]>

* Fixing the choco icon name.

* Renamed the chocolate bar to Delux Chocolate-bar and changed the icon to something more chocolate like. (CO)

* Name Change

* Update candy.dm

Signed-off-by: Kaelthorian <[email protected]>

* Moved the obj from candy to junkfood.

* Change fix

* Update code/modules/food_and_drinks/food/foods/candy.dm

Co-authored-by: Henri215 <[email protected]>
Signed-off-by: Kaelthorian <[email protected]>

* Update code/modules/food_and_drinks/food/foods/junkfood.dm

Co-authored-by: Henri215 <[email protected]>
Signed-off-by: Kaelthorian <[email protected]>

* Fixing names and icons.

* Update generic_vendors.dm

Signed-off-by: Kaelthorian <[email protected]>

* icon update

---------

Signed-off-by: Kaelthorian <[email protected]>
Co-authored-by: RTProductions <[email protected]>
Co-authored-by: Henri215 <[email protected]>
… helpers. (#27017)

* refactor: Migrate more random_spawners to random/spawners and mapping helpers.

* set script PR number

* maybe using a reserved keyword isn't a great idea

* oh i guess we're done

* whoops

* make code actually work

* gnarg

* rerun updatepaths for recent changes

* rerun updatepaths for recent changes

* fix build
* refactor: move damaged ruin ripley to subtype

* set script PR number

* derp

* fix typepath
* Fixes surgery delays

* easy fix
Fordoxia and others added 30 commits December 26, 2024 15:04
* Moves pulse from moderate to major

* Removes the Pulse from Moderate
* Initial commit

* Adjusts remaining inputs

* Call fix
* Here goes nothing...

* Forgot we have organizations now

* Changes average probability to 65
* Why is this not working

* Oh that's why

* Komrad request
* sprites

* side sprites removed a pixel (arm)
* Re enables beta CI

* aaaaaaaaaaaaaa
)

* Why bait me to think these are flags

* Fixes some autodocs

* Update airalarm.dm

* Fix defines
* Add ruin spacer.

* strip padding for lava ruin placer as it's already constrained by available surface area
* refactor: /New -> /Initialize §2: stacks

* remove named arg from phazon BS crystal removal

* whoops
* tgui debug spawn

* Small nit
* Added a few new posters.

Adds 9 new posters to the standard poster pool.

* Add band poster descriptions

Adds more detail to the band poster descriptions

* Spot edit

* Two more posters

Adds vox and skulk themed posters.

* Typo fix

Fixed a typo and reworded a part
* Remove ancient random spawners.

* set script PR number

* rest of updatepaths

* Apply suggestions from code review

Co-authored-by: DGamerL <[email protected]>
Signed-off-by: warriorstar-orion <[email protected]>

---------

Signed-off-by: warriorstar-orion <[email protected]>
Co-authored-by: DGamerL <[email protected]>
…7736)

* fix magic touch spells false deleting, fix spelling, allow escape

* leaps out of
…ing it. (#27728)

* Create a dedicated area on Z-1 for tests.

* Place landmarks in testing area, with a 1-tile margin against walls.

* Consolidate map testing behavior and use a clean z-level.

* lint map

* undo SDMM var sanitization on centcomm
* Nct ID

* Preferences, job creation, access and other stuff

* Sprites, defines, hidden job pref and other stuff!

* Missed a comma

* Sprites updated, clothing code, outfit and id

* Fix a small oops

* Data chip + Sechud icon

* Offstation, access, datachip code, ticket autoresponse and a lot of other stuff.

* Typo, spritesheet fixingg and icon color

* Telebaton removed, not allowed to scan ERT IDs, blacklisted some access

* Applies suggestion

Co-authored-by: Aylong <[email protected]>
Signed-off-by: Pedro <[email protected]>

* Applying Suggestions!

* Forgot to increase the number of slots, oops

* Added a few items that I forgot, applying suggestions.

* Fix check fail?

* Mapping Tools/Icons.

* Office added to all maps, a few modifications to fit.

* Adds ACCESS_TRAINER to who needs it.

* Fixing check fails.

* NCT Beret obj are now where they're supposed to be

* Suggestion

Co-authored-by: Burzah <[email protected]>
Signed-off-by: Pedro <[email protected]>

* Sprites fix + NCT flag

* Code Suggestion

* Sprite update

* Suggestions

* Diagoras Office, conflict fix.

* Day 1 fixes, suggestions.

* bundle rebuild

* Fixing a few issues.

* Mapping review + Suggestions

* Fixed check fail.

* Conflict fix + You shouldn't be able to insert the NCT chip into an id console

* Fix map conflicts

* Plasmaman icons and Kidan icon fix

* Conflict fix?

* A few changes following feedback.

* Small description changed, as per requested feedback.

* Suggestions/Fix

* Forgot some mapping issues

* Suggestions

* Fixed?

* Fix linters

* More fixes

* aaaaaaaaaaa

* Christa's reviews

* Naming stuff

---------

Signed-off-by: Pedro <[email protected]>
Co-authored-by: Aylong <[email protected]>
Co-authored-by: Burzah <[email protected]>
Co-authored-by: DGamerL <[email protected]>
* Fixes camera names in the PTL rooms

* Fixes naming on delta station

* Corrects the camera networks as well
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