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GMS2.3.0 Stable Release

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@JujuAdams JujuAdams released this 19 Aug 09:11
· 1549 commits to master since this release
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With the release of GameMaker Studio 2.3.0 into stable, many developers are porting their game into GMS2.3.0 from GMS2.2.5. Unfortunately, GMS2.3.0 introduces a tiny number of edge case breaking changes that, of course, Scribble falls foul of. Typical!

In order to get everyone up and running as smoothly as possible, this release will tie together the loose ends. This release of Scribble fixes compile errors and corrects strange duplicate character issues for spritefonts (#111 / #114). If you're updating from an earlier version of Scribble 6, then you'll get all the bug fixes since then too.

 

For people upgrading from Scribble 5 then please be aware that there have been a lot of changes between v5.x.x and v6.0.0. Please note that this change log is from v5.x.x to v6.0.0 and there have been additional changes from v6.0.0 to this release (6.0.11). The changes are detailed in the patch notes for each release - please review them carefully.

The biggest change that catches people out is that the horizontal and vertical alignment now copy GameMaker's behaviour, and they should be done using in-line command tags e.g. [fa_right][fa_bottom]Bottom-right aligned text. scribble_set_box_align() should be avoided - whilst it's technically not deprecated (and won't be until Scribble 7), it will be removed later this year.

 

Please also note that all future versions of Scribble will be released in GMS2.3.0.

 

All in all, thank you for using Scribble! It's been quite a journey over the last year seeing people make use of this humble little library, and thanks for being patient when issues arise. I'm happy to announce that Scribble is being used in several commercial projects now, including Shovel Knight Pocket Dungeon. Scribble will be supported for as long as people are making good use of it and that shows no sign of slowing down.

I'm excited for the future, and I hope you are too!