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Releases: InteractiveComputerGraphics/blender-sequence-loader

v0.3.3

20 Nov 10:12
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Full Changelog: v0.3.2...v0.3.3

v0.3.2

16 Apr 10:52
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Full Changelog: v0.3.1...v0.3.2

v0.3.1

16 Jan 10:12
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What's Changed

@justo46 in #31

  • Line Segment Support
    • For files that contain a list of edges, these will also be imported into blender. Note that Blender cannot natively render meshes consisting of only vertices and edges and you may have to use some geometry node setups to make them visible.
  • Option to only show available frames
    • This option directly matches frame indices to the blender frame numbers, showing an empty mesh for missing frames
  • Updated README

Full Changelog: v0.3.0...v0.3.1

v0.3.0

23 Nov 14:28
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Main Changes

  • NEW UI: The UI and most of the functionality has been completely rehauled, courtesy of @justo46
  • SHORTCUTS: Shortcuts have been added, most prominent shift-ctrl-i to import new sequences. Can be seen and changed under Preferences -> Keymap -> 3D View -> 3D View (Global). @justo46
  • OBJ SUPPORT: Because the original implementation for meshio is somewhat flawed, @justo46 fixed the implementation to now also support objs along with face normals. Naturally all other formats are still supported.
  • ADDED NEW OPERATORS: New operators do things such as "Load all from directory", "Set timeline from sequence range" and several others. @justo46
  • BLENDER 4.0 SUPPORT: The new version should be fully compatible with the newly released Blender 4.0

What's Changed

Full Changelog: v0.1.5...v0.3.0

v0.1.5

12 May 11:39
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Highlights

  • Improve overall usability of the addon by removing counter-intuitive functionality related to rigid body transformations.
  • Added a new button that sets the blender frame range to the frame range of the currently selected sequence.

What's Changed

Full Changelog: v0.1.4...v0.1.5

v0.1.4

03 Apr 12:49
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Highlights

  • The performance of the addon was improved by caching the detected sequences, leading to a significantly more responsive UI and playback.
  • It is now possible to combine keyframed animation #10 with imported sequences. Furthermore, it can further be coupled with imported rigid body transformations as well as initial transformations #16.
  • There have been multiple usability improvements, allowing e.g. importing of multiple sequences at a time, or importing single meshes using meshio.

What's Changed

  • force evaluate animation system, fix #10 by @losanc in #11
  • Added Enable/Disable All and the option to select a root directory for relative paths by @justo46 in #13
  • Faster Sequence Loading by @justo46 in #15
  • Version 0.1.4 by @justo46 in #16

New Contributors

Full Changelog: v0.1.3...v0.1.4

v0.1.3

01 Dec 21:31
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Highlights

  • The driver system that was introduced in v0.1.2 had some issues with not updating the frame number when rendering with locked interface or in the command line. This has been fixed in this version, allowing full control of the sequence frame index using Blenders driver system.
  • Extensive documentation was added and will be made available on readthedocs soon.

What's Changed

Full Changelog: v0.1.2...v0.1.3

v0.1.2

12 Sep 15:32
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Highlights

  • Added the ability to control each sequences frame index using Blenders driver system, which also makes it possible to script the frame index
  • Added the global option to auto-refresh sequences. This can be useful when rendering in progress simulations, as well as setting up render jobs with only a fraction of the available data, and then pushing the .blend file to a headless system for rendering.

What's Changed

Full Changelog: v0.1.1...v0.1.2

v0.1.1

14 Jul 09:10
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Full Changelog: v0.1.0...v0.1.1

Important Note: Make sure to completely remove (i.e. delete in file explorer) any old versions of the addon for this release, as the internal structure of the code has changed. This could cause issues if simply installing over an older version of the addon.

v0.1.0

06 Jul 11:38
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This is the initial release of the Blender Sequence Loader addon. Download the installable zipfile blender_sequence_loader.zip attached to this release and simply install it from within Blender.