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VS22 notes
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Hjaltesorgenfrei committed Oct 4, 2022
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Expand Up @@ -4,7 +4,7 @@ A Vulkan Renderer written in C++ 20. Very much WIP.

## Building

To build on Windows download Vulkan SDK from <https://vulkan.lunarg.com/sdk/home#windows>
To build on Windows install the Vulkan SDK from <https://vulkan.lunarg.com/sdk/home#windows> and set the enviroment variable `VULKAN_HOME` to the install location.

On arch install `sudo pacman -S vulkan-devel`

Expand Down Expand Up @@ -75,6 +75,8 @@ Some ideas were also taken from [Zeux's blog](https://zeux.io/2020/02/27/writing
- [ ] Create a style to autoformat with
- [ ] Move swap chain to its own class
- [ ] Fix the hash for checking if vertices are equal.
- [ ] Fix that cast which are needed because of VMA, probably just put it in a class which has a hpp interface.
- Currently makes it so new versions of MSVC cant compile the project.

### Descriptor Layout Idea

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