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<!doctype html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" | ||
content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> | ||
<meta http-equiv="X-UA-Compatible" content="ie=edge"> | ||
<title>Tic-Tac-Toe</title> | ||
<link rel="stylesheet" href="style.css"> | ||
</head> | ||
<body> | ||
<section> | ||
<h1 class="game--title">Tic-Tac-Toe</h1> | ||
<div class="game--container"> | ||
<div data-cell-index="0" class="cell"></div> | ||
<div data-cell-index="1" class="cell"></div> | ||
<div data-cell-index="2" class="cell"></div> | ||
<div data-cell-index="3" class="cell"></div> | ||
<div data-cell-index="4" class="cell"></div> | ||
<div data-cell-index="5" class="cell"></div> | ||
<div data-cell-index="6" class="cell"></div> | ||
<div data-cell-index="7" class="cell"></div> | ||
<div data-cell-index="8" class="cell"></div> | ||
</div> | ||
<h2 class="game--status"></h2> | ||
<button class="game--restart">Restart Game</button> | ||
</section> | ||
<script src="script.js"></script> | ||
</body> | ||
</html> |
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const statusDisplay = document.querySelector('.game--status'); | ||
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let gameActive = true; | ||
let currentPlayer = "X"; | ||
let gameState = ["", "", "", "", "", "", "", "", ""]; | ||
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const winningMessage = () => `Player ${currentPlayer} has won!`; | ||
const drawMessage = () => `Game ended in a draw!`; | ||
const currentPlayerTurn = () => `It's ${currentPlayer}'s turn`; | ||
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statusDisplay.innerHTML = currentPlayerTurn(); | ||
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const winningConditions = [ | ||
[0, 1, 2], | ||
[3, 4, 5], | ||
[6, 7, 8], | ||
[0, 3, 6], | ||
[1, 4, 7], | ||
[2, 5, 8], | ||
[0, 4, 8], | ||
[2, 4, 6] | ||
]; | ||
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function handleCellPlayed(clickedCell, clickedCellIndex) { | ||
gameState[clickedCellIndex] = currentPlayer; | ||
clickedCell.innerHTML = currentPlayer; | ||
} | ||
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function handlePlayerChange() { | ||
currentPlayer = currentPlayer === "X" ? "O" : "X"; | ||
statusDisplay.innerHTML = currentPlayerTurn(); | ||
} | ||
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function handleResultValidation() { | ||
let roundWon = false; | ||
for(let i = 0; i <= 7; i++) { | ||
const winCondition = winningConditions[i]; | ||
const a = gameState[winCondition[0]]; | ||
const b = gameState[winCondition[1]]; | ||
const c = gameState[winCondition[2]]; | ||
if(a === '' || b === '' || c === '') | ||
continue; | ||
if(a === b && b === c) { | ||
roundWon = true; | ||
break | ||
} | ||
} | ||
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if(roundWon) { | ||
statusDisplay.innerHTML = winningMessage(); | ||
gameActive = false; | ||
return; | ||
} | ||
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const roundDraw = !gameState.includes(""); | ||
if(roundDraw) { | ||
statusDisplay.innerHTML = drawMessage(); | ||
gameActive = false; | ||
return; | ||
} | ||
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handlePlayerChange(); | ||
} | ||
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function handleCellClick(clickedCellEvent) { | ||
const clickedCell = clickedCellEvent.target; | ||
const clickedCellIndex = parseInt(clickedCell.getAttribute('data-cell-index')); | ||
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if(gameState[clickedCellIndex] !== "" || !gameActive) | ||
return; | ||
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handleCellPlayed(clickedCell, clickedCellIndex); | ||
handleResultValidation(); | ||
} | ||
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function handleRestartGame() { | ||
gameActive = true; | ||
currentPlayer = "X"; | ||
gameState = ["", "", "", "", "", "", "", "", ""]; | ||
statusDisplay.innerHTML = currentPlayerTurn(); | ||
document.querySelectorAll('.cell').forEach(cell => cell.innerHTML = ""); | ||
} | ||
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document.querySelectorAll('.cell').forEach(cell => cell.addEventListener('click', handleCellClick)); | ||
document.querySelector('.game--restart').addEventListener('click', handleRestartGame); |
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body { | ||
font-family: "Arial", sans-serif; | ||
} | ||
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section { | ||
text-align: center; | ||
} | ||
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.cell { | ||
font-family: "Permanent Marker", cursive; | ||
width: 100px; | ||
height: 100px; | ||
box-shadow: 2px 2px 2px 2px #ecd7ba; | ||
border: 2px solid #ecd7ba; | ||
cursor: pointer; | ||
line-height: 100px; | ||
font-size: 60px; | ||
} | ||
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.game--title { | ||
font-size: 100px; | ||
color: #d7a62f; | ||
margin: 10px auto; | ||
} | ||
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.game--container { | ||
display: grid; | ||
grid-template-columns: repeat(3, auto); | ||
width: 306px; | ||
margin: 10px auto; | ||
background-color: #11213a; | ||
color: #04c0b2; | ||
} | ||
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.game--status { | ||
font-size: 50px; | ||
color: #d7a62f; | ||
margin: 20px auto; | ||
} | ||
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.game--restart { | ||
background-color: #f7e4ac; | ||
width: 200px; | ||
height: 50px; | ||
font-size: 25px; | ||
color: #5586e2; | ||
box-shadow: 2px 2px 2px 2px #d86c23; | ||
border: 2px solid #d86c23; | ||
} |