Skip to content

Sword Coast Stratagems: Version 35.11

Compare
Choose a tag to compare
@DavidMWWallace DavidMWWallace released this 24 Apr 12:00
· 32 commits to master since this release
36065a1
  • Various text updates due to a careful proofread from Jazira.
  • Updates to Chinese, French, and Polish translations.
  • Fixed a UI bug which sometimes caused the game to crash if you went from the wizard to priest spell screen when 8th or 9th level spells were selected.
  • Drow mages in IWD have got over their irrational hatred of Player 4 and no longer strike him/her dead upon entering Dorn's Deep.
  • Fixed a typo that was messing with correct flagging of enchantment on TUTU/BGT BG1 items.
  • Mages and priests no longer have bloated hit point totals.
  • Several random encounters that are supposed to trigger in Chapter 6 were triggering too early on EET installs.
  • If you use the 'fine weapons' component, the magic axe that Feldepost sells is no longer unidentified.
  • Fixed a minor issue with the Wand of Spell Striking in the 'more consistent breach' spell tweak.
  • Fixed a library bug which meant the new Fiendish Warding spell was given to some non-evil joinable NPCs.
  • Fixed even more cosmetic issues where odd symbols were sometimes displayed next to class names.
  • Fixed a bug in the Resurrection component which was causing compatibility issues with Grey the Dog.
  • Third-party mods that add scrolls with '!' or '#' no longer confuse the spell system.
  • The 'stunned' string is correctly displayed when using Stonefist in BGEE.
  • Symbols weren't being correctly moved over to the Enchantment school.
  • Tweaked Chromatic orb now correctly gives no saving throw against damage, for real this time.
  • Fixed several issues with Strength of Stone.
  • Ice Knife correctly does piercing damage now.
  • Fixed a documentation error for Sol's Searing Orb (no in-game change).
  • Made a few changes to the 'Spell Tweaks' system to make things easier for translators.
  • Foebane +5 now casts Larloch's Minor Drain at level 1.
  • Added a spell tweak that renames 'Favor of Ilmater' to 'Favor of the Martyr'.
  • Elementals are now immune to their own offensive spells.
  • Addressed an edge-case issue which meant that enemy-summoned fiends were sometimes party-controllable.
  • Fixed a layout problem with the description of single-target Power Word Blind.