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An endless racing game where you are being chased by the cops and must have a higher speed to not allow them to catch up while avoiding obstacles. Powered by the Unity3D game engine written in C#.

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GabrielGrimberg/Neon-Heat

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Neon Heat

Video Trailer

Video

Team Members

Name GitHub Link
Zan Smirnov https://github.com/Majiick
Gabriel Grimberg https://github.com/GabrielGrimberg
Evgeny Timoshin https://github.com/EvgenyTimoshin
Daniel Vegera https://github.com/yungrazr
Abdul Ismail https://github.com/Abdul-Ismail

Introduction

A racing game that goes by the name of Neon Heat which is in a stable release state. This game is powered by Unity3D engine and written in C#.

This project has entered the Games Fleadh 2017 competition, the theme for this year is a Racing Game which is why we have decided to make an original Racing Game.

Neon Heat has received an award for the best in Original Digital Art at Games Fleadh 2017.

Idea/Goal

  • Unlike other racing games the team have decided to come up with something special, our goal is to use motion instead of keyboard buttons to control the car. However we took into account that not everyone would want to use their phone so we have also enabled the keyboard to control the car.

  • Although for the best user exprience the player would want to control the car with their phone.

  • Original sound tracks to be included along with some cool animations.

  • A thrilling gameplay that doesn't limit the user to continuously do one thing only, we will include a free roam mode where things get interesting.

Testing

Tested on: iMac

  • Model: 21.5 Inch, Mid 2011
  • Processor: 2.5GHz Intel Core i5
  • Graphics: AMD Radeon HD 6750M 512MB

Comments: The game ran smooth with no lag at all, tested on the highest screen resolution and highest graphics graphics quality.

Tested on: MacBook Pro

  • Model: Retina, 13-inch, Early 2015
  • Processor: 2.7 GHz Intel Core i5
  • Graphics: Intel Iris Graphics 6100 1536 MB

Comments: The same as the iMac, the game ran smoothly without any lag spikes.

Tested on: XPS 13

  • Processor: 2.3GHz Intel Core i5-6200U
  • Graphics: Intel HD Graphics 520

Comments: Instead of testing on the OS X this game was tested on the Windows platform and as usual no lag spikes occured, the game ran perfectly fine.

Evaluation

  • Overall the team was extremely proud of the game that was made.
  • Everything works the way it should be.
  • The changing game-mode works fine without no bugs.
  • Our goal was met we followed our objectives and got them working.
  • We are also proud of the smart phone motion that is used to control the car.

Key Features

  • A device such as a phone to be used to control the car using the device's motion.
  • A game mode that switches via entering a portal.
  • Cops chasing you so you must maintain your speed to not lose.
  • A main menu where you can select to play and adjust settings such as turning off SFX and Music.
  • Cool artwork and sound effects.
  • Car camera effects such as shaking and changing colours when hitting an obstacle.
  • Leader-board that holds the distance travelled.

How To Play

  • Select from the Main Menu, options that include Start, Leaderboard, Options and End.
  • The Start option is to play the game.
  • If the Start button is clicked you start playing.
  • You can use the AD keys from the keyboard to move the car.
  • You can also use your phone to control the car so by tilting left or right.
  • The Leaderboard displays people's scores.
  • Options to enable or disable SFX or Music
  • End to quit the game.
  • When dying you will be shown a game over screen.
  • You can select to play again, go back to the menu or to quit the game.

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About

An endless racing game where you are being chased by the cops and must have a higher speed to not allow them to catch up while avoiding obstacles. Powered by the Unity3D game engine written in C#.

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