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Beta Burndown List #35

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4 of 6 tasks
mitchej123 opened this issue Dec 25, 2023 · 7 comments
Open
4 of 6 tasks

Beta Burndown List #35

mitchej123 opened this issue Dec 25, 2023 · 7 comments
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@mitchej123
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mitchej123 commented Dec 25, 2023

Burndown list for an beta release:

  • Fix annoying crosshair/shader interaction - Appears to be an interaction with a certain resource pack
  • Chunk loading order & transparency sorting
  • UseSeparateAO uses Sodium's AO and is wrong - @ah-OOG-ah
  • Fog w/ shaders looks weird - @unicornbloods
  • Chunk overlay (F9) not always showing

Before the end of Beta:

  • MCPF wired up to sodium renderer
@mitchej123
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Chunk loading order & transparency sorting:
image

@mitchej123
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Crosshair & Shaders:
image
image

@Caedis Caedis pinned this issue May 11, 2024
@mitchej123
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Use SeparateAO borked - fix sodium AO

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@mitchej123
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Fog w/ shaders causing weirdness

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@mitchej123
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mitchej123 commented Jun 3, 2024

This is the problematic crosshair texture from assets/minecraft/textures/gui/icons.png - from f32 modded.

Currently unclear as to why it's causing issues.

Edit: Playing around with GIMP - exporting it with Save color values from transparent pixels causes the issue, exporting it without that option set does not cause any issues.

Color value was 255, 255, 255, 0 vs 0,0,0,0 -- fixed with explicitly enabling GL_ALPHA_TEST

icons

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@Caedis
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Caedis commented Jun 24, 2024

Going underwater with Comp v4 enabled
2024-06-24_10 11 27

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