AGS v6.0
Release Notes
Version 6.0 is a significant step on from version 5.x and has a refactored interface that should make shimming the library easier for those developers that need to do that. In addition, there are some interesting features that the API exposes:
- A ray tracing hit token that can be used to optimize some ray tracing scenarios on RDNA2 hardware.
- Additional shader intrinsics, namely ReadLaneAt and float conversions.
- Detection for RDNA2 hardware.
- Detection for external GPUs.