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AGS v6.0

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@rys rys released this 24 Nov 13:48
· 4 commits to master since this release

Release Notes

Version 6.0 is a significant step on from version 5.x and has a refactored interface that should make shimming the library easier for those developers that need to do that. In addition, there are some interesting features that the API exposes:

  • A ray tracing hit token that can be used to optimize some ray tracing scenarios on RDNA2 hardware.
  • Additional shader intrinsics, namely ReadLaneAt and float conversions.
  • Detection for RDNA2 hardware.
  • Detection for external GPUs.